Hi
Radiance wrote: A blender plugin is possible, but we need to do some kind of poll to see how many people would buy it (as cycles will ruin much of the demand)...
I am Blender user, because Maya or other similar software is for me quite expensive. Cycles is not so advanced software than Octane. Exporting some things like changing parameters of spectral colors or moving particles by animation for Octane standalone is very dificult for me...
If I will Blender user in the future so as I am now and there will be a Octane-Blender plugin. I will buy it.
regards
Refractive Software (Octane), purchased by Otoy.
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If polls would work on this tech-god-forsaken forum we could actually do one. 
I would buy the blender plugin, of course...

I would buy the blender plugin, of course...
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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I would buy two! 
If serious - people use Blender not just for its "free" nature, but for its cool features, money is not the problem for lot of 3D-professionals. As I already wrote, my wife is 3D-artist, we have enough money to buy 3ds Max licenses, and my 3D-wife worked in Max before. But some time ago she abandoned 3ds Max and started to use Blender not for the reason "it is free" but for its usability.
So, money is not a problem, if Blender will cost 1000$ - we will buy it. So with Octane - no problem for the real professional who makes the money on Blender, to pay 100-300-500$ for the cool render engine for it (and Octane is really cool)... Even if Blender itself is free...
Just my little IMHO.

If serious - people use Blender not just for its "free" nature, but for its cool features, money is not the problem for lot of 3D-professionals. As I already wrote, my wife is 3D-artist, we have enough money to buy 3ds Max licenses, and my 3D-wife worked in Max before. But some time ago she abandoned 3ds Max and started to use Blender not for the reason "it is free" but for its usability.
So, money is not a problem, if Blender will cost 1000$ - we will buy it. So with Octane - no problem for the real professional who makes the money on Blender, to pay 100-300-500$ for the cool render engine for it (and Octane is really cool)... Even if Blender itself is free...
Just my little IMHO.

@Radiance
I disagree that Cycles will change demand for Octane, higher possibility is that NVidia could ruin it by not delivering (next CUDA toolkit or proper compute power in consumer cards or by forcing differentiation market on: Quadro,GFX, Tesla). Other aspects is AMD delivering (like 3,49 GFlops of 7970) - and therefore we have situation when Octane needs OpenCL to compete properly.
If we look on support that OpenCL receive lately (Intel and their Ivy Bridge) and further plans, it should be considered that at some point (sooner or later depends on NV politics) OpenCL will almost dominate GPGPU computing due to inter-platform, inter-OS availability.
In my case - mentioned 3D MAX - is reaching cost in my country of 3300$ for single license! Which equals to almost half year earnings. Ask yourself question: Would you buy 3D MAX if it cost 6 mths. of your earnings (excluding other spendings)? Blender is used for serious jobs and large projects.
I disagree that Cycles will change demand for Octane, higher possibility is that NVidia could ruin it by not delivering (next CUDA toolkit or proper compute power in consumer cards or by forcing differentiation market on: Quadro,GFX, Tesla). Other aspects is AMD delivering (like 3,49 GFlops of 7970) - and therefore we have situation when Octane needs OpenCL to compete properly.
If we look on support that OpenCL receive lately (Intel and their Ivy Bridge) and further plans, it should be considered that at some point (sooner or later depends on NV politics) OpenCL will almost dominate GPGPU computing due to inter-platform, inter-OS availability.
In my case - mentioned 3D MAX - is reaching cost in my country of 3300$ for single license! Which equals to almost half year earnings. Ask yourself question: Would you buy 3D MAX if it cost 6 mths. of your earnings (excluding other spendings)? Blender is used for serious jobs and large projects.
Ubuntu 9.10 64 bit, GeForce 275, Core2Quad, 6 GB Ram
I totally agree with Jimstar, I've switched from max to blender, not because of its price (althou that helps) but because Blender is an awesome all-around tool, that has brought back the joy of modeling for me, as much as Octane has done the same for rendering
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB