Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
Moderators: ChrisHekman, aoktar
This only started happening in 2022.1. Anytime I try to rotate the sky, it won't automatically update in Live Viewer. I get a little green updating message, but nothing changes, and I have to send the scene every time I want to see changes. Hope ya'll can sort it out soon. Pretty big issue for me personally. And yes, all my "check updates" are activated. Latest studio driver.
Ryzen 5950x - 2X RTX 3090 - 128GB RAM
Windows 11
Windows 11
- jayroth2020
- Posts: 485
- Joined: Mon May 04, 2020 7:30 pm
Any chance you can do a screen capture of your interaction, Scott?
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
Deleting Material from Material Layer removes nodes that were connected to it too even if they are not connected already :
- Attachments
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- deleting material layer.zip
- (22.97 KiB) Downloaded 91 times
Architectural Visualizations http://www.archviz-4d.studio
Hello, is the network renderer not working in this iteration of the plugin right now? Because everything works in the standalone.
Cinema 4d Standalone
Cinema 4d Standalone
Win 11 x64 | Amd threadripper 1950x | 128gb | Rtx 3090ti
Why don't you use ImageTexture to load images? Using XBitmap is not correct way for Octane.cannon126 wrote:This only started happening in 2022.1. Anytime I try to rotate the sky, it won't automatically update in Live Viewer. I get a little green updating message, but nothing changes, and I have to send the scene every time I want to see changes. Hope ya'll can sort it out soon. Pretty big issue for me personally. And yes, all my "check updates" are activated. Latest studio driver.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hey Ahmet!aoktar wrote:What's the situation there?shine71 wrote:Hey Ahmet!
I tried with few of them and it's always same behavior.
Octane for OpneGL is checked.
I try with adding materials and run some other tries.
I'll let you know
Thanks!
Most of scenes are not loading materials, sometimes they do.
I'm not sure if it depends by my PC, I'm going to check further.
The weird thing is that once I open scene the materials seem to be loaded and one by one they become white, then later, and not always, there's another round of update where I see textures.
If I could see textures on the first round would be awesmoe since would be really fast.
Thanks again for your support, Ahmet!
Have a great day
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
For old scene you don't have cached previews. When you open old scenes, it will start to re-generate the viewport textures. Seeing white during the preview generation stage that's normal. It will display these when preview completed on the materials. After that it will immediately will display the textures when you re-open a scene after save operation. This is the new expected workflow of plugin. Let the plugin prepare the viewport textures in background. It should do it one by one in some time.shine71 wrote: Hey Ahmet!
Most of scenes are not loading materials, sometimes they do.
I'm not sure if it depends by my PC, I'm going to check further.
The weird thing is that once I open scene the materials seem to be loaded and one by one they become white, then later, and not always, there's another round of update where I see textures.
If I could see textures on the first round would be awesmoe since would be really fast.
Thanks again for your support, Ahmet!
Have a great day
See this video, you can see how it's working after previews done and saved. It will now wait or regenerate these on new load.
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- 2022-12-02_10-13-53.mp4
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Crystal clear, Ahmet!
Awesome.
I'll run some new tries, anyway the video was really helpful!
Thanks again for your work!
Cheers
Awesome.
I'll run some new tries, anyway the video was really helpful!
Thanks again for your work!
Cheers
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
Network Render works great in c4doctane 2022.1: Please, make sure to have enabled both Private and Public Connections in Windows Firewall, for C4D, and report back, thanks: ciao,akvahouse wrote:Hello, is the network renderer not working in this iteration of the plugin right now? Because everything works in the standalone.
Cinema 4d Standalone
Beppe