Hi,retmia wrote:Thanks for everything!
But now please, allow us to work faster with shortcuts to create nodes and add the possibility to duplicate them! [...] aaaw that would be wonderful ! (Love!)
And maybe also add the possibility to retrieve and edit materials within the scene directly inside the node system ! [...] without having to recreate everything from scratch [...] aaaw that would be awesome ! (Love!)
I know you know! But I couldn't help!
Thanks again for building Octane!
You don't have to make all those nodes, the way to make scenes is to load your mesh, select/pick and change/finetune the materials that are generated when importing the mesh as internal nodes in the pins. You only make new material and texture nodes for overlapping items that you connect to some pins when needed.
So, you can just have one large mesh node visible in the nodegraph editor, and still finetune your whole scene's materials for a final render, and use of nodes is entirely optional, and in most cases only necessary for shared materials and/or textures.
Radiance