Hi alexlomarco ,
yes normally, we can control the projection separately,
on the one hand directly on the texture tag in the object manager,
and on the other hand by adding a projection node for the materials you want to control ...
cheers
PXL+DIRT grunge/dirt helper [2019/10/10 update]
Moderators: ChrisHekman, aoktar
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- alexlomarco
- Posts: 11
- Joined: Mon Jun 11, 2018 9:00 am
Hi, there are plans to update the tool to octane 2018/2019 versions?
It could be great to update the internal material construction to the new composite or layered material, and gladly pay an upgrade price.
Best regards
It could be great to update the internal material construction to the new composite or layered material, and gladly pay an upgrade price.
Best regards
Omar Tavera
Awesome Generalist
omardex.artstation.com
Octane render for c4d but moving more toward standalone with one 980ti
Awesome Generalist
omardex.artstation.com
Octane render for c4d but moving more toward standalone with one 980ti
Hi,alexlomarco wrote:Thank you, but does not seem to work, maybe I mess something up:
I set cubic map on mix material tag and set a UV texture to my clean material, see the attached screenshots pls:
Indeed, we can not act on the projection node of the clean material only if UVW projection is selected on the texture tag of the object manager.
So in your case it will not work ,sorry.
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Hi Omardex,omardex wrote:Hi, there are plans to update the tool to octane 2018/2019 versions?
It could be great to update the internal material construction to the new composite or layered material, and gladly pay an upgrade price.
Best regards
I totally agree, now with this system of layers and composite materials etc .. it would be necessary to review the whole system.
I'm waiting to see where Otoy wants to go with its license system and also that the 2019 versions stabilize a little ...
I will keep you informed if there is something more concrete that is clarified.
thanks
ps : there is @ThePixelLab some versions running 4+> 2018 and a 1 other for 2019.1
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Hi,
Just a quick note to announce that PXL + DIRT now supports Cinema 4D R21.
Full changelog available Here >>
all versions are available at download @thepixellab.net
Cheers !
Just a quick note to announce that PXL + DIRT now supports Cinema 4D R21.
Full changelog available Here >>
all versions are available at download @thepixellab.net
Cheers !

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