lilbignik wrote:I think would be great if the plugin for octane would understand cinema4d procedural maps (like cindigo), well and of course instance too, without new good working octane-scatter xpresso. Is it possible?
The export plugin will not be able to do anything like that. For v0.13 I plan to add some helper to export .csv files for the scatter node, but it will still require some manual work.
Again, I haven't started working on the integrated plugin yet, but that's the current plan: The plugin will support instances. Procedural textures using the C4D noises can't be mapped into Octane procedurals, since Octane offers currently only a tiny subset of the noises available in C4D. The only way to be able to export those would be to bake them into textures. But I haven't thought this through yet and am currently 100% occupied with Octane work. I'm doing the exporter development in my spare time.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra