paride4331 wrote:Hi coilbook,
I do not understand, here it seems to work..
Regards
paride
Hi Paride
I am sorry we had this option checked. Looks like it works with it unchecked but now all our sparks are way brighter and the reason we had it checked is slow evaluation times. Not sure if 4.40 version fixed slow eval times
Also cam they rename this button as ENABLE pflow mesh instances. That way when it is checked it is ON. Right now when it is checked it is OFF confusing
versiom 4.39
"by neonZorglub » Thu Aug 10, 2017 1:32 am
The issue comes from the new PFlow instance support
>> Please select 'Disable PFlow mesh Instances' in the Trouble shooting tab of Global Preferences <<
That should bring back the evaluation time to normal !
We currently need to parse the scene a first time (which is slow when you have many meshes..) for this PFlow instance system..
If you don't use PFlow, you should definitely disable this ..
If you use PFlow, it should still be highly beneficial to enable it, but might depend on number of particles vs non-pflow meshe count ..
Thanks
neonZorglub
OctaneRender Team
OctaneRender Team
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