OctaneRender™ Standalone 1.18

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

ROUBAL wrote:@Roeland :

... could it be possible to add negative scaling in transform node at the same time ? ...
+1
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Phantom107
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Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

manalokos wrote:and please, please, implement a button to refresh all scatter nodes!

I use dozens of scatter nodes in a scene and to update them I have to refresh one by one... or reload the scene which is also time consuming.
Good idea!!!!

I could use this a lot aswell.
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matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Is there a way to save your render with the background image you set? All save options ignore the background image.

Just as a convenience. Maybe the "keep environment" option could be used for this. If a background image is set, save with it, else, save with the hdri/sun.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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