Generic forum to discuss Octane Render, post ideas and suggest improvements.
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
smicha wrote:I set path term power to 1 - this may be the reason.
Sneaky hobbits... so you did. I was looking at the CR only. When you have a moment I would appreciate seeing your path term power 0 score for a more accurate comparison.
Its like a GPU arms race here! I love it! Gotta say thanks to Smicha and Glimpse for all the input during the research phase of this build.
Also have to thank the guys at Maingear that built this monster and made sure it would not burn its self out. If you want to know more about the build look here http://render.otoy.com/forum/viewtopic.php?f=9&t=43992
Aaaaarrrrgraaaraaarararaaarraaaraaaarrrghh ! That is outerspace joy! btw: That is +63% compared AC when looking at one Z... and WC can have 4 of those arrrrgraaaraaarararaaarraaaraaaarrrghh !
rappet wrote:Aaaaarrrrgraaaraaarararaaarraaaraaaarrrghh ! That is outerspace joy! btw: That is +63% compared AC when looking at one Z... and WC can have 4 of those arrrrgraaaraaarararaaarraaaraaaarrrghh !
45-50% is what watercooling gives on 4 cards compared to aircooling (not talking about raisers with more space between cards).
I can clock my strix to 1300mhz and 7000 on memory which gives about 45%-60% speedup depending on aircooled settings. And this is done under 40C on gpus. Once you get watercooled machine you'll never want to go to AC
1x TitanZ Overclocked on air.
Core ~(from 705 MHz originally to) 930 MHz
Mem ~3506 MHz
Direct Lighting
Pathterm=1
Coherent Ratio=1
~81.59 Ms/s
Path Tracing
Pathterm=1
Coherent Ratio=1
~39.16 Ms/s
One Titan Z on Air [However, this is just the beginning - ultimately looking for more than 7 times these scores via WolfPackAlphaCanisLupus1 where all processors - both GPU processors (14) and CPUs (2) - will be swimming in cold water.
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Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.