I'll try the registry fix after a snack, but I've been further testing my prior scene, and it seems, if I export separately the room, and then the extras no crashing happens at import, althou I do have a problem of understand how I can "merge" all together in octane, cause they show up in the nodes, and if I select them I can see them but not all at once. But that's some minor misunderstanding from my side.
All and all great software, and I'm planning of buying a license as soon as I can (lol, waiting for some stupid clients to pay me long overdue jobs... go figure)
Beta 2 Crashes at startup
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- SurfingAlien
- Posts: 355
- Joined: Thu Jan 21, 2010 12:05 am
- Location: Italy
...you're not the only one, my friendkubo wrote:(lol, waiting for some stupid clients to pay me long overdue jobs... go figure)

MacBookPro unibody 2x2.4GHz | 4Gb | 9400M+9600GT 256Mb | OSX 10.6.8
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
Actually the worst payers are usually fellow architects, lol, the sex has nothing to do with it (all architects are dicks)ckrzysiek wrote:I don't want to discriminate anyone, but with my expirience women are the worst when it's about paying:/

On topic, I keep on playing with my crashy scene, and from time to time it crashes, I've installed up to date drivers, and keeps doing it, now I've changed the reg, but I'll leave the testing for tomorrow.
night
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
I'm one too, and yet I keep on working for other architects, by now I should have learnt better...ckrzysiek wrote:I am one![]()
I haven't notticed before that all the payers I had problems with, were not only women but architects too

On topic: Finally I have figured out the problem with my scene, (by the way I've implemented the reg fix) I've split every object in diferent obj to isolate the one that crashes octane, finally I found the guilty one (you bad model, bad model, sit down.. grrrrr), so I checked to see what was the diference with the other ones, it wasn't the most poly heavy one, but it had one tiny difference, its texture had a difusse chanel with a bmp instead of jpg like the others, so I have replaced it for its jpg equivalent, and "voila" no crashes on import and the whole scene loads in one go with everything.
To make it short, the bmp was corrupted (on top of all), and octane crashed not even saying goodbye (sniff).
Maybe octane could check if the texture is valid and if it's not give a warning and replace it for a null one or something.
People with similar crashes after loading the meshes could try to load them without the textures.¡ to see if they are to blame.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
- SurfingAlien
- Posts: 355
- Joined: Thu Jan 21, 2010 12:05 am
- Location: Italy
it's a club then...kubo wrote:I'm one too [...]ckrzysiek wrote:I am one![]()

thanks for the tip about BMPs
MacBookPro unibody 2x2.4GHz | 4Gb | 9400M+9600GT 256Mb | OSX 10.6.8
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
more like a pandemic, I'm afraidSurfingAlien wrote: it's a club then...![]()

watch out! the crazy archies are out to eat your brains! hehehe
I can see how this can call to many of us, instant feedback on your project, wow, totally useful, besides most of the cad software aimed at architecture does build a 3D model of the building more or less transparent to our work, so add this up and you got a great working tool. Even thou I'm still working with plain autocad. But that is just cause I love to build up my own models and extract the 2d part from them, it gives more freedom.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB