Some content will cause that and you have accept it because it's because of C4D system. Not deniable, just detect which part of objects that causes this. And permanently disable the object updates.SSmolak wrote: I noticed that Live Viewer is very sensitive. It can constantly update rendering just even mouse move from LV window to another. I don't know what exactly trigger it to update because it is only sometimes.
Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Downloaded new version and these GUI elements still doesn't work :
Architectural Visualizations http://www.archviz-4d.studio
Downloaded version doesn't have this fix yet. It's fixed on development versionSSmolak wrote:Downloaded new version and these GUI elements still doesn't work :
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?
Do you know the writing OSL or just copy/paste something? Did you check the log output to see results? Just send me your project with PM if you don't know to check.GXGsynth wrote:2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I noticed that C4D plugin doesn't have two camera options from Standalone - Perspective correction in Universal Camera and "Scale of View" which can help using overscan feature.
Architectural Visualizations http://www.archviz-4d.studio
About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
viewtopic.php?f=9&t=79909#p412938
ciao,
Beppe
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938
ciao,
Beppe
Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938
ciao,
Beppe
Hi Ahmet,
Is there possible way to make object that has invisible to camera tag turned on to be invisible to "virtual" LiveViewer camera too ? Invisible object is still visible in LV. If this object is behind virtual LV camera there is no way to operate and functions like select DOF or select materials doesn't work.
Is there possible way to make object that has invisible to camera tag turned on to be invisible to "virtual" LiveViewer camera too ? Invisible object is still visible in LV. If this object is behind virtual LV camera there is no way to operate and functions like select DOF or select materials doesn't work.
Architectural Visualizations http://www.archviz-4d.studio
divasoft wrote:Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938
ciao,
Beppe
Oops, sorry, didn't notice it was about Universal camera.
In this case, the Perspective Correction is named Keep up-right: ciao,
Beppe