Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

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aoktar
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SSmolak wrote: I noticed that Live Viewer is very sensitive. It can constantly update rendering just even mouse move from LV window to another. I don't know what exactly trigger it to update because it is only sometimes.
Some content will cause that and you have accept it because it's because of C4D system. Not deniable, just detect which part of objects that causes this. And permanently disable the object updates.
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SSmolak
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Downloaded new version and these GUI elements still doesn't work :
gui.jpg
gui.jpg (3.4 KiB) Viewed 2770 times
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aoktar
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SSmolak wrote:Downloaded new version and these GUI elements still doesn't work :
gui.jpg
Downloaded version doesn't have this fix yet. It's fixed on development version
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GXGsynth
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2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?
Attachments
loading scripts not working
loading scripts not working
same project doesn't work in 2022.1 XB1 R3
same project doesn't work in 2022.1 XB1 R3
working Vectron 2021.1.5-R3
working Vectron 2021.1.5-R3
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aoktar
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GXGsynth wrote:2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?
Do you know the writing OSL or just copy/paste something? Did you check the log output to see results? Just send me your project with PM if you don't know to check.
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SSmolak
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I noticed that C4D plugin doesn't have two camera options from Standalone - Perspective correction in Universal Camera and "Scale of View" which can help using overscan feature.
thinlens-adjust.png
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bepeg4d
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About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe
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divasoft
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bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe
Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.
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SSmolak
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Hi Ahmet,

Is there possible way to make object that has invisible to camera tag turned on to be invisible to "virtual" LiveViewer camera too ? Invisible object is still visible in LV. If this object is behind virtual LV camera there is no way to operate and functions like select DOF or select materials doesn't work.
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bepeg4d
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divasoft wrote:
bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
The attachment A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg is no longer available
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe
Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.

Oops, sorry, didn't notice it was about Universal camera.
In this case, the Perspective Correction is named Keep up-right:
318D8BD5-1734-4161-992E-C4133EB8ABD2.jpeg
ciao,
Beppe
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