OctaneRender® pre-Beta 2.42 (win/mac) [OBSOLETE]

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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matej
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iljubicic wrote:Did anyone ever tried to make an empty bottle? It always look like full bottle!
Have you modeled the internal side? The bottle has to have two sides - like in reality.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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ROUBAL
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@iljubicic : Matej is right : it is the same with cars windows : you have to extrude the surfaces toget some thickness, otherwize Octane considers that everything behind the first encountered surface has the same IOR as the surface material. This leads to a car or a bottle filled with glass instead of air !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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dave62
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2.3v5 always crashes on my gtx470 at 75% vram usage need 2.4 for full vram power..:(

any 64 bit linux release available soon?

its just one week left for the competition...;)
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
iljubicic
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Thanks alot guys! I know about two sides but it seems that solidworks stl format makes this wrong.
Thanks once more!
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chrisskinner78
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Hi, sorry if I am being really stupid but where is the link to download 2.42?

Cheers.

Chris.
http://www.skinnercreative.co.uk

i7-950 / 12GB SAMSUNG DDR3 / GTX470 / Win7 64 Pro
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matej
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At the bottom of the first post in this thread
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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suhail_spa
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Joined: Tue Nov 16, 2010 9:51 am

i think overall -ver 2.42 is great...
the material relinking works really well, so is the alpha channel and shadows..
thats all i actually missed in previous beta..rest is just about a few extra bells and whistles i think..
a big thanks to the refractive team... :)
DELL Precision M4500 Laptop (win7 -64bit, Intel core i5 M520 2.4Ghz, 4Gb, Quadro FX880 1Gb, PCI express slot)
with GTX 460 -2GB (running on home-made GPU-expander)
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Jaberwocky
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This version is great.However i have just noticed it is using your processor a lot.

The Last version maxed out one of 2 cores that i had switched on on my processor.

I just noticed this version has maxed out both cores.I then switched on a further 2 cores so i have quad cores running .All at 3.4 Ghz overclock and the attached is the result.

Oh and before you ask.No the bottleneck does not increase the rendering performance.

Not sure what's going on but theres a hell of a lot of work being done on the processor for a GPU optimised rendering app.
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
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Jaberwocky
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Sorry

Forgot the screen shot.
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
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Jaberwocky
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:)
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Sorry.Less haste , more speed !
Sorry.Less haste , more speed !
Capture.JPG (16.79 KiB) Viewed 1973 times
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
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