OcDS 2.1 PRE RELEASE 2nd

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

rajib wrote:Hi t_3,

Hope you are making good progress.
i think so ;)

about 1: known (and fixed for the update)

about 2: this is the intended result; the only goal of this function is to speed up rendering while tweaking the scene.

about 3: don't know. the switch is never internally modified and always set in a single particular place, when grabbing the mesh data from studio. what the plugin actually gets in return still depends on the mesh resolution settings of the dz scene node (which the plugin doesn't mess with). for the rest i depend on what studio provides to the plugins own geometry builder. i guess i might have sthg. to do with "primitive" objects (also including imported objects) that were converted to subd in studio...
The obvious is that which is never seen until someone expresses it simply

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rajib
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Posts: 401
Joined: Sun Sep 28, 2014 4:57 am

Ah. great :). So now just got to wait for the update ;).

Will try to note when exactly I get the lower resolution geometry and share.
t_3 wrote: i think so ;)

about 1: known (and fixed for the update)

about 2: this is the intended result; the only goal of this function is to speed up rendering while tweaking the scene.

about 3: don't know. the switch is never internally modified and always set in a single particular place, when grabbing the mesh data from studio. what the plugin actually gets in return still depends on the mesh resolution settings of the dz scene node (which the plugin doesn't mess with). for the rest i depend on what studio provides to the plugins own geometry builder. i guess i might have sthg. to do with "primitive" objects (also including imported objects) that were converted to subd in studio...
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

rajib wrote:Ah. great :). So now just got to wait for the update ;).

Will try to note when exactly I get the lower resolution geometry and share.
... that would be helpful - thanks!
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
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Sorel
Licensed Customer
Posts: 258
Joined: Tue Feb 25, 2014 5:22 pm

Thank you for the reply about documentation. Something else I noticed but do t know if it has been mentioned already, are the presets for things like lights, index a d film index going to work again?
Elele
Licensed Customer
Posts: 162
Joined: Sat Nov 16, 2013 4:27 pm

Just got my plugin updated :)
Digging the previews for each node!
Anybody know where the "my presets" folder for materials is located? Or where I can set this?

Also, how can I use the displacement in the NGE? I set it up like this but its not doing anything:
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