OctaneRender® for 3ds max® v2.11.1a

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Karba
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Spdo wrote:What is this

Do yu have an idea Karba ?
You are out of GPU memory.
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lixai
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Karba wrote:
Spdo wrote:What is this

Do yu have an idea Karba ?
You are out of GPU memory.
I see this problem a lot on the forum, instead of render failed, can there be an error like "Out of Memory" or something ? so users know why their render is failing.
Good news about hiring help for max plugin, hope that helps add more needed features.

Is there a way to update multiscatter settings also in the render window without restarting the render ?
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
Spdo
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Karba wrote:
Spdo wrote:What is this

Do yu have an idea Karba ?
You are out of GPU memory.
so i have to use 6gb gpu gtx 780 6gb or titan black
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lixai
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Spdo wrote:
Karba wrote:
Spdo wrote:What is this

Do yu have an idea Karba ?
You are out of GPU memory.
so i have to use 6gb gpu gtx 780 6gb or titan black
or untill then you can try to optimise your scene, smaller textures (resize big ones), less geometry, instance, and find out what is eating up 1gb of your video ram, because from what i understand you have 3, but available less than 2.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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Elvissuperstar007
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ao octane 2.11.1a
Attachments
jdEWab.jpg
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Spdo
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Hi

I have a big problem in 3ds max octane render i have 4 Evga 780 ti crassfield gpus but when i was render huge scenes in 3ds max with octane render there is a problem about out of memory and render is faild but i try the same scene in octane standalone use full of memory 3 gb why 3ds max don't use all of memory please help me !!!
Karantir
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Location: Russia

2.11.1a significant errors.
1 error smoothing materials.
screen.jpg
2 error - error rendering.
screen2.jpg
Is there a solution to these problems?
WIN10/I7-5930k/2xRTX2070SUPER
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oguzbir
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Karba hi,

I too am having a hard time using motion blur with particle flow.
I guess someone already addressed that issue. Are you planning to solve it in the next build.
if yes, roughly when can we expect a new build.

I'm working on a video art. I have some time for deadline and I can wait. But it would be nice if you give me a rough timing.
Best.
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
coilbook
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Karantir wrote:2.11.1a significant errors.
1 error smoothing materials.
screen.jpg
2 error - error rendering.
screen2.jpg
Is there a solution to these problems?
Same here on number 2 I constantly have to restart max or sometimes pc
MistAjuliax
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Posts: 142
Joined: Wed Nov 21, 2012 10:49 am

oguzbir wrote:Karba hi,

I too am having a hard time using motion blur with particle flow.
I guess someone already addressed that issue. Are you planning to solve it in the next build.
if yes, roughly when can we expect a new build.

I'm working on a video art. I have some time for deadline and I can wait. But it would be nice if you give me a rough timing.
Best.
Hi, i already report the issue when the last 3ds max release is out. We also talk about this issue here : http://render.otoy.com/forum/viewtopic.php?f=27&t=43178 . This will be solve in near future.
regards
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
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