OctaneRender® for 3ds max® v1.18[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
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Mateuet
Licensed Customer
Posts: 130
Joined: Wed May 12, 2010 6:12 am

Hi I downloaded 1.18 And discovered that from the 1,279 GB memory from my GTX470 I could use before I can now only use 0.8GB does anybody know what's wrong with it?
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
suitlm
Licensed Customer
Posts: 12
Joined: Fri Sep 07, 2012 9:16 pm

Karba wrote:
I would check for the texture statistic.
Here is a video i recorded shows how the error shows

http://vimeo.com/69233563
Rico_uk
Licensed Customer
Posts: 118
Joined: Mon Oct 24, 2011 6:42 pm

apologies if I'm being dim or if this has been covered elsewhere (I've searched the forum but can't find anything) but I can't find the camera motion blur checkbox anymore, has this been removed?
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majiqmud
Licensed Customer
Posts: 12
Joined: Tue May 28, 2013 10:00 am
Location: http://majiqmud.tumblr.com

Hi Karba
This is my first post, so apologies if this has already been addressed elsewhere.
Having a lot of fun with OR max plugin, great tool Otoy team.

Currently working with a character rig that hides/reveals certain parts
using the OBJECT VISIBILITY option in 3dmax. I noticed that OR max plugin
still renders objects that are set to VISIBILITY value 0 (ergo, should be
invisible to renderer).
otoy_feedback.jpg

Image attached show simple test scene where the teapot visibility is set to 0 (off)
but where the object still shows up in the OR max plugin render.We can rework the rig to come up with a different solution for reveal/hiding objects ... but would be really nice to know
this isn't a bug specifically on our end.

Assistance appreciated Otoy team.
Congrats on amazing work on OR tool so far.
Best Regards
Peter Mute
Animation Artist / Director / VFX Generalist
https://twitter.com/majiqmud
http://majiqmud.tumblr.com/
http://vimeo.com/majiqmud
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osmose
Licensed Customer
Posts: 45
Joined: Wed Jan 26, 2011 7:35 pm
Location: paris
Contact:

Hi,
with octane i'm not sure you can play with visibility.
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

majiqmud wrote:Hi Karba
This is my first post, so apologies if this has already been addressed elsewhere.
Having a lot of fun with OR max plugin, great tool Otoy team.

Currently working with a character rig that hides/reveals certain parts
using the OBJECT VISIBILITY option in 3dmax. I noticed that OR max plugin
still renders objects that are set to VISIBILITY value 0 (ergo, should be
invisible to renderer).
otoy_feedback.jpg

Image attached show simple test scene where the teapot visibility is set to 0 (off)
but where the object still shows up in the OR max plugin render.We can rework the rig to come up with a different solution for reveal/hiding objects ... but would be really nice to know
this isn't a bug specifically on our end.

Assistance appreciated Otoy team.
Congrats on amazing work on OR tool so far.
Best Regards
Hi

At the moment you can switch off renderable flag
solomon
Licensed Customer
Posts: 343
Joined: Tue Mar 19, 2013 2:04 pm
Location: USA
Contact:

Hi Karba,

does this plugin build have the new features recently announced in the Octane Standalone 1.20?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
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emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

will those 1.20 features be there on the next update ?
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

I see only two changes between 1.18 and 1.20, which affects the plugin. A SpaceMouse fix and a stop button.
All other changes between 1.10 and 1.20 are in the 1.18.
Or what new features are you mean?

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

Are you kiding ? Where is the Architectural Glass ? for an instance,
Check Vídeo below Please :

http://www.youtube.com/watch?feature=pl ... g65VflB4-Y
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