I buy GTX 670. Only worth it because it has 4gb. This helps a lot!vladislav wrote:buy now 680 4 GB. tested ....... I'm shocked it's slower 470.![]()
I'm waiting for you to optimize for Kepler.
Kepler test build 2.58e Standalone (for GTX 6xx cards)
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- marcio_max
- Posts: 132
- Joined: Mon Dec 05, 2011 12:17 pm
- Location: Aracatuba/SP/Brazil
| Windows 8 Pro x64 | Octane for 3ds Max/Standalone | i7 860 | 12GB RAM | 1x EVGA GTX 670 4GB / 2x EVGA GTX 670 2GB | Cooler Master HAF 932 |
marcio_max wrote:I buy GTX 670. Only worth it because it has 4gb. This helps a lot!vladislav wrote:buy now 680 4 GB. tested ....... I'm shocked it's slower 470.![]()
I'm waiting for you to optimize for Kepler.
and I had to remove the 670 and 470 to finish the project on the cards at 92 degrees celsius - very unpleasant.
I hope that soon finalize Octane Kepler developers and I can enjoy it fully.
Win 7 x64
Core I7 3930K 4Hz
GTX 660 2GB x2
GTX 630 4Gb
3d Max 2014
Core I7 3930K 4Hz
GTX 660 2GB x2
GTX 630 4Gb
3d Max 2014
what's the progress about cracking the kepler pandora's box?roeland wrote:It has been doubled so if we finish kepler card support we can allow double the amount of textures on those cards.
--
Roeland

Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Hi all,
Do you planed to released a Kepler version that support the instances and also found some solutions to speed up Kepler card ?
Thanks,
Do you planed to released a Kepler version that support the instances and also found some solutions to speed up Kepler card ?
Thanks,
I got a very strange bug when rendering animations. It quits randomly if I let it sit as just a icon on the taskbar (minimized/no interaction)
If I instead click on Octane after it had parsed the .obj so I see the rendering take place, everything seems to work fine. It render out everything, closes down and starts on the next frame. But its frustrating when doing a 200 frame animation to have to do it every time.
I got this problem with 2.58d aswell, but then was only happening not so often, but now it happens on almost every frame
It makes no sense at all. I also have had the problem lately that sometimes my .png files arent saved out 100%. They are interrupted while writing them, so at the bottom of the pngs its a white empty row (everything from 33% of the whole image down to 5% of the last part). I dont know if this is the step that terminates Octane or not :/
It might have to do with the reason I've updated my Nvidia drivers after putting in a GTX670 card in my machine (I run win7 x64 btw)
If I instead click on Octane after it had parsed the .obj so I see the rendering take place, everything seems to work fine. It render out everything, closes down and starts on the next frame. But its frustrating when doing a 200 frame animation to have to do it every time.
I got this problem with 2.58d aswell, but then was only happening not so often, but now it happens on almost every frame

It might have to do with the reason I've updated my Nvidia drivers after putting in a GTX670 card in my machine (I run win7 x64 btw)
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
I removed the GTX480 today, and inserted two more GTX670 cards (3xEVGA 670 SC). Im very pleased with the total amount of VRAM I can play with, and even with three cards Im very satisfied with the speed. Now however after a frame is saved down, Octane crashes on closing 
Problem signature:
Problem Event Name: APPCRASH
Application Name: octane.exe
Application Version: 0.0.0.0
Application Timestamp: 4fe15600
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7601.17725
Fault Module Timestamp: 4ec4aa8e
Exception Code: c0000005
Exception Offset: 000000000004e4b4
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1053
Additional Information 1: dff8
Additional Information 2: dff8503142ed15b11a3d74fada54227c
Additional Information 3: 2f1c
Additional Information 4: 2f1cec07fa5431b2dfefff3594f99e48

Problem signature:
Problem Event Name: APPCRASH
Application Name: octane.exe
Application Version: 0.0.0.0
Application Timestamp: 4fe15600
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7601.17725
Fault Module Timestamp: 4ec4aa8e
Exception Code: c0000005
Exception Offset: 000000000004e4b4
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1053
Additional Information 1: dff8
Additional Information 2: dff8503142ed15b11a3d74fada54227c
Additional Information 3: 2f1c
Additional Information 4: 2f1cec07fa5431b2dfefff3594f99e48
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
Hi Peter,
Does this still happen even with a single card?
Is multi-GPU disabled in nvidia control panel?
Also what is the rest of the configuration? A recently new motherboard and CPU?
EDIT: this actually looks like it's a base operating system problem - not necessarily octane itself. ntddl.dll is part of the OS. Are you having similar crashes with anything else like internet explorer?
Cheers
Chris.
Does this still happen even with a single card?
Is multi-GPU disabled in nvidia control panel?
Also what is the rest of the configuration? A recently new motherboard and CPU?
EDIT: this actually looks like it's a base operating system problem - not necessarily octane itself. ntddl.dll is part of the OS. Are you having similar crashes with anything else like internet explorer?
Cheers
Chris.
Hi Chris, no I dont have any other crashes.
The CPU is a i7 hexacore 980 with 24GB ram. Don't remeber the exakt model of the mobo but its a Gigabyte and has been running flawless the last two years.
I've ran 2x480GTX cards without any problem. For this project Im doing now the VRAM wasnt enough, so I tested replacing one of the 480 cards with a 670 running this build. Everything worked fine, so I decided to get two more 670 cards. As soon as I put more than one 670 card into my system the crashes began. I dont have any multi GPU enabled, so Im little puzzled :/ The crash happens exactly when Octane closes down.
The CPU is a i7 hexacore 980 with 24GB ram. Don't remeber the exakt model of the mobo but its a Gigabyte and has been running flawless the last two years.
I've ran 2x480GTX cards without any problem. For this project Im doing now the VRAM wasnt enough, so I tested replacing one of the 480 cards with a 670 running this build. Everything worked fine, so I decided to get two more 670 cards. As soon as I put more than one 670 card into my system the crashes began. I dont have any multi GPU enabled, so Im little puzzled :/ The crash happens exactly when Octane closes down.
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB