It's already step by step...?
Grab the latest manual here:
http://guusthissen.nl/downloads_node_li ... e_link.pdf
Chapter 3 shows general overview of what's going on.
Chapters 6 and 7 are the ones you should follow step by step.
(Please post PNL questions in the PNL topic next time: viewtopic.php?f=9&t=53189)
Phantom Scatter [1.12.2] Export and press CTRL+V in Octane!
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
More save states will be available in the next release:

Infotext in the GUI can now be made white, and the modules can now be made a lot taller if you wish so:
\

Infotext in the GUI can now be made white, and the modules can now be made a lot taller if you wish so:
\

Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Phantom Scatter 1.10 d is now available!
Visit the website here: http://scatter.phantomtechnology.nl/
» Minor performance improvement when the program is idling.
» Added function INFO TEXT COLOR under MAIN, this makes the function info text display in white instead of the default (purple). This makes it easier to read on lower-spec displays.
» Added function MODULE HEIGHT under MAIN, this function allows you to make the height of the modules on the bottom of the interface taller, so more functions fit on them in-view.
» Functions SAVE and LOAD under MAIN are now improved and support up to 20 states now.
» Added function NODE SPACING under IMPORT / EXPORT. This determines the spacing of nodes in the hierarchy exported into Octane Render standalone.
Visit the website here: http://scatter.phantomtechnology.nl/
» Minor performance improvement when the program is idling.
» Added function INFO TEXT COLOR under MAIN, this makes the function info text display in white instead of the default (purple). This makes it easier to read on lower-spec displays.
» Added function MODULE HEIGHT under MAIN, this function allows you to make the height of the modules on the bottom of the interface taller, so more functions fit on them in-view.
» Functions SAVE and LOAD under MAIN are now improved and support up to 20 states now.
» Added function NODE SPACING under IMPORT / EXPORT. This determines the spacing of nodes in the hierarchy exported into Octane Render standalone.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Phantom Scatter 1.10 e is now available!
Visit the website here: http://scatter.phantomtechnology.nl/
» Fixed the type and group selection buttons in the GUI for DECORATION scatter for when function MODULE HEIGHT is set to TALL or VERY TALL.
» The imported *.OBJ now properly goes to the accent color while in DECORATION scatter.
» Rewrote the state loading and saving code, should hopefully fix the issues.
Visit the website here: http://scatter.phantomtechnology.nl/
» Fixed the type and group selection buttons in the GUI for DECORATION scatter for when function MODULE HEIGHT is set to TALL or VERY TALL.
» The imported *.OBJ now properly goes to the accent color while in DECORATION scatter.
» Rewrote the state loading and saving code, should hopefully fix the issues.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Phantom Scatter 1.10 f is now available!
Visit the website here: http://scatter.phantomtechnology.nl/
» Created info text for function IMPORT OBJ, specifying your imported *.OBJ needs to be triangulated and the file path and *.OBJ file may not contain special characters such as (but not limited to): ë ü ï ö ä
Visit the website here: http://scatter.phantomtechnology.nl/
» Created info text for function IMPORT OBJ, specifying your imported *.OBJ needs to be triangulated and the file path and *.OBJ file may not contain special characters such as (but not limited to): ë ü ï ö ä
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Phantom Scatter 1.10 g is now available!
Visit the website here: http://scatter.phantomtechnology.nl/
» Minor internal fix.
» Program now correctly shows up as 'Phantom Scatter' in task manager.
Visit the website here: http://scatter.phantomtechnology.nl/
» Minor internal fix.
» Program now correctly shows up as 'Phantom Scatter' in task manager.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Hi, I have a question. Is there a quick way to refresh the scatter nodes in Octane? Every time I change the parameters and re-export the files, in Octane I have to go through each node individually and refresh them, it's quite time consuming. Any idea?
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
I've posted about this in the 'what features you want most topic', but the devs have done nothing with it so far. Probably flew below the radar. It would be great to have a 'refresh all of the scatter nodes' feature, but I can't make that happen... So start posting about it!Rikk The Gaijin wrote:Hi, I have a question. Is there a quick way to refresh the scatter nodes in Octane? Every time I change the parameters and re-export the files, in Octane I have to go through each node individually and refresh them, it's quite time consuming. Any idea?
My current pseudo-solution is I have an SSD with my projects, whenever I need to refresh them I save the project then go to file -> load and open it up again... Still pretty slow compared to a possible 'refresh all of the scatter nodes' feature, but faster than manually refreshing them all.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Oh I see, alright, thanks.