Refractive Software® announces OctaneRender® for 3ds max®

Read about News and Updates regarding Octane Render in this forum.
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Faizol
Licensed Customer
Posts: 88
Joined: Wed Jan 20, 2010 10:46 am

afzznana wrote:Hello Radiance,

If I buy this one(1) license OctaneRender® for 3ds max® and I wanna to install two(2) computer besides my home & my work at office. Means firstly I work at my office an will continue my work at home (after i shutdown computer @office) is it acceptable?

Thanks.
Hi, I'm a registered user and I'll try to answer this for you. You can always deactivate your office license and activate your home license after your office hour (and vice versa during your office hours), so your home computer(s) must be connected to the net to do that.

Hope that helps.
Fedora 17 | 16 GB RAM | Quadro 4000 | driver = nvidia 304.xx & CUDA 4.0
ahhhchuen
Licensed Customer
Posts: 28
Joined: Sun Sep 18, 2011 12:14 pm

Hi Roeland,

Where is the motion blur feature? I couldn't find it myself or in the manual.
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Motion blur is not supported with the first release of the octane3dsmax plugin, but the team will likely add this in the near future. If you
take animations in to a post app you can probably do a fine job of adding motion blur as an effect where you have control over the look for the time being.
jitendra
Licensed Customer
Posts: 143
Joined: Sat Oct 16, 2010 6:09 am

Hello RS team,

Why the camera preset for dsc315_1 to dsc315_2 not available under 3ds max?

I cant use the 3dmax workflow without those presets because, I have existing product renders which were created with dsc315_2 presets... :(

Please help.
Best Regards, Jitendra
jitendra
Licensed Customer
Posts: 143
Joined: Sat Oct 16, 2010 6:09 am

Hello RS Team

The roughness value is also not going below 0.001 for specular material.
Best Regards, Jitendra
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

jitendra wrote:Hello RS team,

Why the camera preset for dsc315_1 to dsc315_2 not available under 3ds max?

I cant use the 3dmax workflow without those presets because, I have existing product renders which were created with dsc315_2 presets... :(

Please help.
I will add it.
jitendra wrote:The roughness value is also not going below 0.001 for specular material.
This is problem of 3dsmax.
You can set it to 1.0 first and return to 0.0 back

You can set precision else as it shown in this image
Attachments
ops.png
jitendra
Licensed Customer
Posts: 143
Joined: Sat Oct 16, 2010 6:09 am

Dear Karba,

Thank you so much for your help.

I am so happy...

Warm Regards

J
Best Regards, Jitendra
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

thank you Karba...I didn't know...
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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seujose
Licensed Customer
Posts: 18
Joined: Thu Dec 30, 2010 5:32 pm
Location: Brazil
Contact:

Hello, everyone. Render to texture is available in this plugin?
Thanks
Win7 x64 - Phenom II X6 - ECS GTX460 - 4Gb RAM
KaroBastardKiter
Licensed Customer
Posts: 132
Joined: Mon Sep 19, 2011 8:53 am
Location: London, UK

Roughness value... I thought it was a bug!

Tahnks Karba
Alienware M17x R3 | GTX 460M | Quad 2.0 GHz | 8 GB
Win 7 x64 | Blender 2.59 | Octane
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