OctaneRender® for 3ds max® v2022.1.1 - 13.21

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
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MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Hi, using this version and the Triplanar projection has no nodes to connect to. you can add it but there are nothing in the tab. it's blank
using 2018.
is there an issue here?
also there are a lot of issues regarding the daylight light. you need to turn it on/off for it to appear. speccially if you have a texture environment (hdri) and you go back and forth between them.
is there a timeframe of the update? i've seen that that have been quite some time since the last one


cheers

Martin
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi MartinBoom,
Could you share some screenshots or a video showcasing your workflow that reproduces the issue you're reporting?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:
coilbook wrote:
paride4331 wrote:Hi coilbook,
I don't think I understood, did you export 2 VDBs (one from PhoenixFD and one from Embergeen) and import them into 3dsMax?
Regards
Paride
Hi Paride,

The top image is phoenix simulation with octane volume modifier added. The bottom is embergen vdb. It seems that phoenix never looks smooth and always looks pixelated.
Hi coilbook,
Could you share your PhoenixFD simulation?
Regard
Paride

Hi Paride,

Here it is. Phoenix is always looking blocky even from faraway while embergen smooths the blocks. Thanks
Attachments
pixelated.rar
(15.49 MiB) Downloaded 91 times
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Hi Paride
Attachments
POv-oct.jpg
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merid888

Everytime when I open the Octanerender viewport a message says the Octane viewport session is still active...
And I didn't start the viewport before, maybe a bug or some error ?

Add a picture like reference.
Attachments
viewport error.jpg
User avatar
paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

MartinBoom wrote:Hi Paride
Hi MartinBoom,
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... narMap.htm
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

1. Why does octane divide screen into 4 during rendering? And one quarter is always slow to render

2. Why does AI light work well with octane lights but not with VDB lights(fire) or mesh emitters?
Attachments
IMG_2432.jpg
IMG_2432.jpg (37 KiB) Viewed 1579 times
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merid888

Does anyone have this problema with heightmap ?

Appear Image I/O error

Thank you if someone can help me
Attachments
Image I-O error.jpg
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

merid888 wrote:Does anyone have this problema with heightmap ?

Appear Image I/O error

Thank you if someone can help me
Try jpeg instead of tif
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi Paride,

Phoenix liquid motion blur direction is still wrong. It has 45 degree direction


When can they fix it?
Attachments
wwwwwwwww.png
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