OctaneRender 2020.2 LightWave Production build 2020.2.4.0

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Moderator: juanjgon

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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

wavesoflight wrote:
slv wrote:Hi All, i confirm that i get crash of lightwave with this latest version of plugin. Crash when multi thread extraction is enable with instances. if i disable multithread extraction , render IPR run correctly !
This on this old scene as exemple ( with lw plugin 2020.2.3.1 i have no problem )
How do you turn off Multi Thread extraction please?
There is an option in the plugin options panel to disable it.

Thanks,
-Juanjo
wavesoflight
Licensed Customer
Posts: 14
Joined: Wed Feb 14, 2018 2:32 pm


There is an option in the plugin options panel to disable it.

Thanks,
-Juanjo
Thanks man.
wavesoflight
Licensed Customer
Posts: 14
Joined: Wed Feb 14, 2018 2:32 pm

Hello again.

Multi threading extraction results in F9 or F10 complete freeze - It loads the preview window and then nothing, you have to kill Layout and reload. IPR still works.

I did manage to get it to work with just a fresh scene and using Modeler tools within Layout to make a simple cube. But if I load any objects into the scene with MTE on, F9 and F10 freeze.

I'm using LW2015.3
artecnl
Licensed Customer
Posts: 18
Joined: Thu Mar 07, 2019 2:30 pm

pixelsmack wrote:One thing I have found. This seems to only be happening on the 32-core/64 threadripper. The 24-core/48 threadripper wasn’t doing this.. I will disable multi thread scene extraction and see if this is a possible cause.

Having the same issue Here, i have a 1950x threadripper only with this new relase. in Multithread extraction, some objects drop in the scene. i have 2x 3090rtx and LW 2020.0.1
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promity
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Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

I just can't get Ostan to work with denoise on this scene. Here is the log file.
octane.log
(1.49 MiB) Downloaded 176 times
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
jsboudreau
Licensed Customer
Posts: 16
Joined: Mon Nov 09, 2015 7:14 pm

artzgodka wrote:I found the bug.
I have box, copy the box turn off in scene editor but Octane still render this box.
In the earlier version of Octane there was no problem.
I found the solution to this bug. If you go into the render target node and turn off Instance LW Clones that fixes the issue.

Hope this helps

Thanks,
Jason
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Lewis
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Yeah clones as instances needs to be off for that but I am not sure that is pure solution. Was that same before on previous octane versions or 2020.4.0 only?
--
Lewis
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jsboudreau
Licensed Customer
Posts: 16
Joined: Mon Nov 09, 2015 7:14 pm

Hi Juanjgon,

Wondering when the multi-Threaded extraction crashing is going to be fixed? Right now in the latest versions of Octane it's completely un usable since every time I open the IPR window layout crashes. But if I turn off the multi-threaded extraction it doesn't crash anymore.

Thanks,
Jason
dmodric
Licensed Customer
Posts: 24
Joined: Fri Feb 17, 2017 1:01 pm

Check your models for older materials, missing images etc. I have found that some models crash the render with multi threaded extraction on some configurations. I have desktop which loads the scene and my laptop with the same scene crashes. Cleaning the models helped to load the scene.
__________
AMD3600/X570/64GB/2x2070S
ASUS ROG Strix SCAR 17 G733 AMDRyzen7/64GB/3080 16GB
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Carlos3D
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Joined: Thu Feb 26, 2015 5:45 pm

scooternva wrote:
promity wrote:Thank you, Juanjgon! It is a pity, however, that spotlight is not available yet. It would be very useful to me now )
C4D and other plugins have had a spotlight for years now. It's feature parity issues like this--not to mention the ridiculous years-long documentation problem--that aggravate me enough to make me wander over to the Redshift site when I'm waiting for an Octane job to finish.
R:I think Octane for LW is one of the favourites, but I agree not to update the manual.
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