UNOFFICIAL plugin for 3ds Max 2010+

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
User avatar
kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

ACP is 1252
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
JimStar
OctaneRender Team
Posts: 3823
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

kubo wrote:ACP is 1252
And can you please describe a sequence - what you do and what you get in detail?..
There is not a trivial algorithm to fast and effective check national symbols, and I don't want to abandon it, or users can get strange errors without understanding why it is... Max don't loves spaces in names (Octane already works with spaces, at least 2.49), and Octane don't loves national symbols...:) Explosive mixture.:mrgreen: Better check it at beginning...
User avatar
kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

well since I use Octane I try not to use spaces nor "weird" characters. I've tried in a regular project placed in z:\blablalba that did have spaces in the max file name, since it gave me that error I created a new file in c:\temp\temp.max and gave the same error. Is max 2012 and you 1.32 script. I just used the render menu maxoctaner and also I tryed to use the run script, but doing that I didn't get even a menu or an error, just nothing happend
edit: sorry, in detail I just try to run your script thru the menu and the error pops up.
Scratch all, I figure it out, if I launch Max as administrator everything works so it has something to do with that and not my language
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
JimStar
OctaneRender Team
Posts: 3823
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

kubo wrote:Scratch all, I figure it out, if I launch Max as administrator everything works so it has something to do with that and not my language
Yep! Thanks! I understood the problem. Will fix it in 1.34.
User avatar
kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

Thanks, but that's all for me tonight. I'll check tomorrow and let you know how it's working, but it sure looks gooooood ;)
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
User avatar
JimStar
OctaneRender Team
Posts: 3823
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Now 1.34 must work with this checking without admin rights...
User avatar
JimStar
OctaneRender Team
Posts: 3823
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

1.35
Minor fixes...
User avatar
Jaberwocky
Licensed Customer
Posts: 976
Joined: Tue Sep 07, 2010 3:03 pm

Jim

Thanks for the info on using the Esc key.I can confirm this works fine for killing the .bat file
I tried 1.32 and got a few other issues.

See Images attached

1) when i export the scene although there are a lot of separate mesh's in the scene, all with materials applied.it only exports as one mesh without any materials applied

2) when i select edit first frame in the exporter . It actually stops on every frame.Even though i have selected the force close of Octane after render.

Anyways i'll try 1.35 to see if these issues are cured.
Attachments
Capture2.GIF
Capture1.GIF
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
User avatar
JimStar
OctaneRender Team
Posts: 3823
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Jaberwocky wrote:Jim
1) when i export the scene although there are a lot of separate mesh's in the scene, all with materials applied.it only exports as one mesh without any materials applied

2) when i select edit first frame in the exporter . It actually stops on every frame.Even though i have selected the force close of Octane after render.

Anyways i'll try 1.35 to see if these issues are cured.
2 is fixed in 1.35.
I think that 1 - is the case of export preferences, check the checkbox "Ask export parameters" and try to set it first... Then you can leave "Ask export parameters" unchecked...
User avatar
Jaberwocky
Licensed Customer
Posts: 976
Joined: Tue Sep 07, 2010 3:03 pm

Ok thanks Jim

Going to have a play with 1.35
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
Post Reply

Return to “Autodesk 3Ds Max”