OctaneRender™ 2019.1.4

VIP Information, news and announcements regarding new Octane Render commercial products and releases.
karl
OctaneRender Team
Posts: 396
Joined: Sun Oct 13, 2019 11:26 pm

Padi wrote:Is the issue known that memory (still) leaks after pausing/finishing a render? Tested in Standalone with an ORBX file. Can share a video if required.
Thanks for the report. I've found and fixed a small memory leak, but it shouldn't have been too noticeable. How much have you seen the memory usage jump? That video (and/or an example scene) would be great if it's not too much trouble.
Last edited by karl on Mon Dec 02, 2019 2:29 am, edited 1 time in total.
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wallace
OctaneRender Team
Posts: 188
Joined: Sun Dec 18, 2016 10:38 pm

funk wrote:Bug: Dirt texture stops working when material is plugged into a composite material node
composite_material_breaks_dirt.png
1. Select the render target to start the render. You'll see a teapot with a dirt material
2. Open the mat1 nodegraph and plug the output of the composite material node into the input of the "material out" node

RESULT: The dirt texture stops working

If I use a mix material instead of a composite, it works
I have fixed this and it will be in the next release.
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funk
Licensed Customer
Posts: 1206
Joined: Mon Feb 07, 2011 1:24 pm
Location: Australia

Thanks wallace and abstrax :)
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

I can't use the dirt node with the Baking Texture. Noises do work, but Dirt gives no result
mbsystems
Licensed Customer
Posts: 1
Joined: Wed Oct 05, 2016 10:13 am

Hi guys,

My office has been using Octane since v2.

I just purchased a full enterprise license priced at 699 euros which will provide access to v 2019.

Can you advise if I install v4 rather than v2019 will this newly purchased license still be used as normal?

Can you also advise what version the license will become once the the yearly subscription expires?

Cheers
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funk
Licensed Customer
Posts: 1206
Joined: Mon Feb 07, 2011 1:24 pm
Location: Australia

Another user pointed out this bug to me.

Layered materials dont seem to work correctly if you have a layer, and the BASE MATERIAL pin comes from a MIX or COMPOSITE material
layered_material_bug.png
1. Load the ocs and right click the layered material > render. You will see a MIXed diffuse/metallic checkered material
2. Plug the Specular layer into the the layered material > layer 1 pin

The entire material becomes glass. It should become a clear coated diffuse/metallic checkered material
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Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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Tharso
Licensed Customer
Posts: 281
Joined: Mon Apr 05, 2010 3:11 pm
Location: Brasil
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funk wrote:Another user pointed out this bug to me.

Layered materials dont seem to work correctly if you have a layer, and the BASE MATERIAL pin comes from a MIX or COMPOSITE material
layered_material_bug.png
1. Load the ocs and right click the layered material > render. You will see a MIXed diffuse/metallic checkered material
2. Plug the Specular layer into the the layered material > layer 1 pin

The entire material becomes glass. It should become a clear coated diffuse/metallic checkered material
I have the same problem !
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funk
Licensed Customer
Posts: 1206
Joined: Mon Feb 07, 2011 1:24 pm
Location: Australia

There is a regression with Universal material + medium fake shadow + albedo

1. Load the attached OCS and render the universal material
2. Set Albedo to 0.001

The medium gets darker. This does not happen in 2018.1

Left = Albedo 0.0, Right = Albedo 0.001
fake_shadow_albedo_bug.png
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Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Hesekiel2517 wrote:I can't use the dirt node with the Baking Texture. Noises do work, but Dirt gives no result
For dirt to work, the baking texture would require the geometry, which is not available during the baking process. I.e. that's a limitation of the current version of the baking texture.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

mbsystems wrote:Hi guys,

My office has been using Octane since v2.

I just purchased a full enterprise license priced at 699 euros which will provide access to v 2019.

Can you advise if I install v4 rather than v2019 will this newly purchased license still be used as normal?

Can you also advise what version the license will become once the the yearly subscription expires?

Cheers
Hi Mbsystems,

We have created a Zendesk ticket regarding your queries. We will be responding to you shortly.



Cheers
Kind Regards

bk3d
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