OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]

Sub forum for plugin releases

Moderator: JimStar

gianca
Licensed Customer
Posts: 10
Joined: Wed Nov 03, 2010 2:30 am

What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").

What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.

Cheers,
Giancarlo Lari
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").

What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.

Cheers,
Giancarlo Lari
HI Gaincarlo,

Thank you so much for following up.

We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.

Cheers
Kind Regards

bk3d
abeoctane
Licensed Customer
Posts: 168
Joined: Thu May 01, 2014 5:44 am

Hi BK, do you think the next stable version will have the hair fixed?, thanks.
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
HI Abeoctane,

It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.


cheers
Kind Regards

bk3d
gianca
Licensed Customer
Posts: 10
Joined: Wed Nov 03, 2010 2:30 am

BK wrote:
gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").

What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.

Cheers,
Giancarlo Lari
HI Gaincarlo,

Thank you so much for following up.

We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.

Cheers
Thank you BK, this bit of info is very helpful.

Cheers,
G
abeoctane
Licensed Customer
Posts: 168
Joined: Thu May 01, 2014 5:44 am

BK wrote:
abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
HI Abeoctane,

It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.


cheers
Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile? :)
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

gianca wrote:
BK wrote:
gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").

What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.

Cheers,
Giancarlo Lari
HI Gaincarlo,

Thank you so much for following up.

We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.

Cheers
Thank you BK, this bit of info is very helpful.

Cheers,
G
Thank you Gianca !!!
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile? :)
HI Abeoctane,

The geometry update when having nhair works in the new builds, however, I am still unable to replicate the little cube issue. what is the scene scale setup? Maybe it's related to it.

cheers
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

gianca wrote:
BK wrote:
gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").

What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.

Cheers,
Giancarlo Lari
HI Gaincarlo,

Thank you so much for following up.

We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.

Cheers
Thank you BK, this bit of info is very helpful.

Cheers,
G
Hi HI Gaincarlo,

We are happy to announce our first stable build link here [ viewtopic.php?f=109&t=68550 ]
Hope you will enjoy and if any feedback, please feel free to let us know. Thanks again for your patience !!1


Cheers
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

abeoctane wrote:
BK wrote:
abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
HI Abeoctane,

It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.


cheers
Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile? :)

hello Abeoctane,

Could you please check if the cubes still appear on this stable branch [ viewtopic.php?f=109&t=68550 ] and let me know.

Cheers
Kind Regards

bk3d
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