What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").
What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.
Cheers,
Giancarlo Lari
OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
Moderator: JimStar
HI Gaincarlo,gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").
What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.
Cheers,
Giancarlo Lari
Thank you so much for following up.
We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.
Cheers
Kind Regards
bk3d
bk3d
HI Abeoctane,abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.
cheers
Kind Regards
bk3d
bk3d
Thank you BK, this bit of info is very helpful.BK wrote:HI Gaincarlo,gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").
What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.
Cheers,
Giancarlo Lari
Thank you so much for following up.
We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.
Cheers
Cheers,
G
Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile?BK wrote:HI Abeoctane,abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.
cheers

Thank you Gianca !!!gianca wrote:Thank you BK, this bit of info is very helpful.BK wrote:HI Gaincarlo,gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").
What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.
Cheers,
Giancarlo Lari
Thank you so much for following up.
We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.
Cheers
Cheers,
G
Kind Regards
bk3d
bk3d
HI Abeoctane,Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile?
The geometry update when having nhair works in the new builds, however, I am still unable to replicate the little cube issue. what is the scene scale setup? Maybe it's related to it.
cheers
Kind Regards
bk3d
bk3d
Hi HI Gaincarlo,gianca wrote:Thank you BK, this bit of info is very helpful.BK wrote:HI Gaincarlo,gianca wrote:What's happening with this release?
It seems stuck on RC2 while all resources have been redirected to XB4, which at this time does not have a clear release date (other than the usual vague "soon").
What is preventing this plugin to be released as a stable?
That way Maya users would have a refactored plugin while we wait for XB4.
Cheers,
Giancarlo Lari
Thank you so much for following up.
We have been releasing the stable version in our test beta for Maya sub-section. We plan to make it public soon, hopfully before end of this week or early next week.
Cheers
Cheers,
G
We are happy to announce our first stable build link here [ viewtopic.php?f=109&t=68550 ]
Hope you will enjoy and if any feedback, please feel free to let us know. Thanks again for your patience !!1
Cheers
Kind Regards
bk3d
bk3d
abeoctane wrote:Hi Bk, maybe if you can fix at least the geometry not updating when having nhair or the little cubes appearing over the hair in the meanwhile?BK wrote:HI Abeoctane,abeoctane wrote:Hi BK, do you think the next stable version will have the hair fixed?, thanks.
It seems the fix needs to be done in Maya API and we are currently waiting for a response from senior Autodesk engineers. We will keep update on this.
Meanwhile, we would start looking to support another hair system.
cheers
hello Abeoctane,
Could you please check if the cubes still appear on this stable branch [ viewtopic.php?f=109&t=68550 ] and let me know.
Cheers
Kind Regards
bk3d
bk3d