Hello World: OctaneRender 4 is here

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Goldorak
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ramone163 wrote:Denoiser doesn't work on large images. For example 5000x5000 px - just black screen.
Yes 4K x2k limit at the moment - should have been in the release notes. PMC denoising is not in there yet.
milanm
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BOOOM!

Well, that'll teach me to never use bold text in release threads again. :lol:

Thank you very much for this test release.

AI Scene graph and AI Lights are amazing ideas !

I'll be listening to this song while testing:



Regards
Milan
Colorist / VFX artist / Motion Designer
macOS - Windows 7 - Cinema 4D R19.068 - GTX1070TI - GTX780
Fredrikvictorhugo
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Having the same crashes when enabeling denoiseing
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v-cube
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Yes 4K x2k limit at the moment
Ok... and I thought I was too stupid... why did you give it a limit?

Best

Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
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funk
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There are typos in the render passes names

DenoSIer passes
DenoSIed reflection direct etc...
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
vijay
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funk wrote:
justix wrote:
funk wrote:Looking awesome OTOY!

I just tried the denoiser using the built in material ball scene and it crashes though


EDIT: yeah starting a new scene, adding a render target node and activating denoiser = crash here :(
I think there must be a problem with the current RC 3.08 release in exporting because I have no problem with an old export than 3.08 as it crash on my 3dsmax plugin too
Well Im just adding a render target right in standalone. So not loading any old scenes
I couldn't reproduce the issue. Was the crash happening right after denoiser was enabled or after some samples?
vijay
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funk wrote:There are typos in the render passes names

DenoSIer passes
DenoSIed reflection direct etc...
Sorry, will be fixed in next release.
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funk
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vijay_thirukonda wrote:I couldn't reproduce the issue was the crash happening right after denoiser was enabled or after some samples?
While rendering, I enable imager > enable denoising. After a couple of seconds, I see my windows 10 cursor turn to the blue spinning circle, then it crashes
denoiser_crash.png
Could this be due to drivers? Or is my hardware too old (gtx 670)? Im on driver 388.31
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
vijay
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v-cube wrote:

Yes 4K x2k limit at the moment
Ok... and I thought I was too stupid... why did you give it a limit?

Best

Andreas
Current AI model's memory usage is slightly high(experimental build), we already have plans to reduce it. So, for now, try dedicating a device only for denoiser and/or try scenes with low resolutions.

Sorry, This should have been in the release post.
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smicha
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This script is not working anymore in V4
viewtopic.php?f=73&t=53839
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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