New RS/OctaneRender website in the works - some questions

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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

It is possible that all uploads doesn´t work?
I can´t upload any files like zip, png, jpg...
I´m getting the message:
Could not upload attachment to ./files/672_866524120fab9731644e60191526f45c.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Hm, now it works, seems that the server had a problem, i also couldn´t logout.
Have realized, that the forum has more times on which it isn´t reachable.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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César
Licensed Customer
Posts: 101
Joined: Wed May 30, 2012 7:54 am
Location: France
Contact:

I have trouble for login on the account page of the website, it seems to be an encoding problem : I have to login with « Cesar » instead of the original « César », and I have « C�sar » write on the account page.
will2power
Licensed Customer
Posts: 14
Joined: Thu Jun 06, 2013 3:19 pm

I'm going to say something that I would suggest along the lines of training. I really believe that tutorials are less than adequate when it comes to developing a focused, cohesive means of learning to use your software, especially for people who are new to rendering and want to learn how best to do it. The most frustrating thing outside of not having any sort of authorized tutorials, is that there's no means to recognize who is giving GOOD tutorial training and who's just blowing smoke.

I really think that tutorials is something to look at down the road. I think before you approach tutorials, what there should be is an authorized training program of some kind. I've paid money for tutorials before and at best, they're a guided tour of the software --that's including VTC, Digital Tutors, Infinite skills, and CBT Nuggets. A lot of it is hit and miss, and leave a lot of us discouraged and down when it comes to confidence and know-how. I'm speaking as someone who's not an expert by any means. I do this as a hobby, but like most 3d Hobbyists, I'm not opposed to spending money for something of value. I think tutorials have a definite value when it comes to adding on to your understanding through task specific learning, but the lessons have to be focused to do any good and without a live, qualified person to back it up --it might as well be just a cookbook.

I believe that before you start putting out tutorials, someone should sit down and develop an official curriculum designed to take someone who's got a basic knowledge of 3D and giving them a solid understanding understanding of how to properly setup materials and render from start to finish. I think that the official training needs to be in place before you allow people to start marketing tutorials so that people who are waiting for them know they're getting something good for their efforts instead of wondering if you're getting the right information. Put it into something like a five day class or maybe a basic certification and an expert certification course. I honestly wouldn't mind paying for it if it was available somewhere. I'm sitting here on top of thousands of dollars worth of computer equipment. Most of us have build or are starting to experiment with our own render farms of various types.

Tutorials lack some fundamental things that people who've never used your software need --feedback. A live expert taking you through learning is much more desirable to me, than a tutorial. The live interaction between a student and teacher is going to stand head and shoulders above any tutorial because you have access to insight --you can't get that from a tutorial. You've got to provide a surer pathway to becoming a knowledgeable user of Octane than just a bunch of Videos and PDFS. Even a hobbyist like myself would want the option of being able master the elements of rendering in Octane by learning from a properly trained expert. More importantly though, anyone interested in Octane at a studio level is going to want to be sure that the people they want to use it have the necessary knowledge to use it properly and efficiently, and they're going to want a way to ensure that any future people that they hire are going to have the requisite knowledge to enter the shop and get up to speed quickly. Without a real training program and a certification of some kind, there's no way to really prove you've got the necessary training that a studio's going to want to see. That's my opinion as a complete Noob who took a leap of faith.
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