Nevermind.
After hunting around on the forum I found 3.02 standalone releases that were not posted in downloads.
viewtopic.php?f=24&t=54805
Both platforms and c4d plugin are now working together over the net.
-m
Version 3.03.3-R1 (11.08.2016)
Moderators: ChrisHekman, aoktar
Hi Aoktar. This isn't a feature request, bug report or complaint – just wanted to say the latest version of Octane for C4D is great! Really appreciate the work you've done, and it's running fine on OS X using a GTX 980Ti. Incredible performance and superb results. Well done, and keep it up! Can't wait to see where we'll be with it over the coming months and years...
Thanks!
Thanks!
Thanks for motivation! I really love to hear opinions to be sure for direction. And let's see what's coming next...Weezer wrote:Hi Aoktar. This isn't a feature request, bug report or complaint – just wanted to say the latest version of Octane for C4D is great! Really appreciate the work you've done, and it's running fine on OS X using a GTX 980Ti. Incredible performance and superb results. Well done, and keep it up! Can't wait to see where we'll be with it over the coming months and years...
Thanks!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I think I found a bug in this release, whenever I create a material and open the node editor then drag and drop a series of images (two or more) into it Cinema will freeze however this doesn't happen if for example I drag and drop only one image first then the series of images later.
My specs are the following:
Windows 10
Cinema r17
GTX 980
Nvidia drivers up to date
My specs are the following:
Windows 10
Cinema r17
GTX 980
Nvidia drivers up to date
Hi arsen,
please double check your uvs, no problem with area lights and baking camera: ciao beppe
please double check your uvs, no problem with area lights and baking camera: ciao beppe
Hi aoktar,
I noticed a maybe strange behaviour of camera motion blur.
When I enable motion blur in a camera, while perspective correction is enabled, the perspective correction gets "inactive" in the viewport, means the liveview is no longer perspectivly corrected.
Is this a bug or some C4D or octane limitation?
(Using your last 3.02 R2.
I need perspective correction for an animation...
Thank you.
Greetings,
ChrisVis
I noticed a maybe strange behaviour of camera motion blur.
When I enable motion blur in a camera, while perspective correction is enabled, the perspective correction gets "inactive" in the viewport, means the liveview is no longer perspectivly corrected.
Is this a bug or some C4D or octane limitation?
(Using your last 3.02 R2.
I need perspective correction for an animation...
Thank you.
Greetings,
ChrisVis
C4D R15 - C4DOctane 4.0 | Win7 64 | NVIDIA 417.22 | EVGA GTX 980 Ti SC | EVGA GTX 780 Ti SC |EVGA GTX 780 Ti SC
i7 4930K 6x4.3GHz OC | 64GB | ASUS P9X79-E WS
+ Netstor Turbobox 250A | 2x EVGA GTX 780 Ti SC + 2 x Palit GTX780 Ti 3GB | all watercooled
i7 4930K 6x4.3GHz OC | 64GB | ASUS P9X79-E WS
+ Netstor Turbobox 250A | 2x EVGA GTX 780 Ti SC + 2 x Palit GTX780 Ti 3GB | all watercooled
- eyeonestudio
- Posts: 328
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
Realflow For C4D Sale was a start. You can try Trial(1month).
It attempts to render Cached Mesh(It is "Alembic Sequence". Not Single Alembic File)
When Start Render. Octane Render is Hang and doesn't response.
PS
Render to PictureViewer is OK.
It attempts to render Cached Mesh(It is "Alembic Sequence". Not Single Alembic File)
When Start Render. Octane Render is Hang and doesn't response.

PS
Render to PictureViewer is OK.
CINEMA 4D R2025
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE