OctaneRender™ Standalone 3.00 alpha 1

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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albehany
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thank you guys for this update
there is only one small thing i was hoping you will add it in 3 and the first thing i did in the stand alone i was try to light object with material Emission from both face normal now octane only do it from one side so is there is any hope for me to get this future pleeeeeeesae ;( see the attach image.
thank you and keep the good work
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Screen Shot 2015-12-09 at 6.01.38 PM 1.png
uncia
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getting 20-40 % slowdown in OR3 compared to OR2.24 on simple demo scene - ChessSet_imageTextures :(
Buraq
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Very fast and caustic problem solved. When render starts, you can see caustic!! Very powerfull.

Great Jop 8-)
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whersmy
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uncia wrote:getting 20-40 % slowdown in OR3 compared to OR2.24 on simple demo scene - ChessSet_imageTextures :(
what gpu do you run? What happens when you change the parallel samples slider?
Octane 2022.1.1 nv535.98

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uncia
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Insane memory consumption compared to 2.42 for the same scenes.
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aoktar
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uncia wrote:getting 20-40 % slowdown in OR3 compared to OR2.24 on simple demo scene - ChessSet_imageTextures :(
Make more realworld tests. Exactly not slower, even faster significantly
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neekoe
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albehany wrote:thank you guys for this update
there is only one small thing i was hoping you will add it in 3 and the first thing i did in the stand alone i was try to light object with material Emission from both face normal now octane only do it from one side so is there is any hope for me to get this future pleeeeeeesae ;( see the attach image.
thank you and keep the good work
Would love to see that feature implemented as well. Fingers crossed!! :roll:
Amazing work, nonetheless! Thanks guys!
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smicha
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aoktar wrote:
uncia wrote:getting 20-40 % slowdown in OR3 compared to OR2.24 on simple demo scene - ChessSet_imageTextures :(
Make more realworld tests. Exactly not slower, even faster significantly
aoktar is right - I got 225% faster PT for the same scene.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
uncia
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Posts: 147
Joined: Thu Jun 03, 2010 9:02 pm
Location: Ukraine, Kyiv

Hmm...
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test_1.jpg
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smicha
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Try comparing PT kernel, not DL
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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