
v3 dev update
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Looking forward to testing this out 

Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
Great news. Thanks for the feedback mate.
freat work.
cheers
resmas
freat work.
cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
- RealityFox
- Posts: 273
- Joined: Sat May 05, 2012 1:43 pm
How well will Octane perform on OpenCL? I'm planning on building a PC soon and I'm not sure if I want to buy a Nvidia GPU if I can grab an AMD one.
Many Thanks Marcus for the update ... nice gesture.
i wish you the best for the current developpement.
it seems very promising...
i wish you the best for the current developpement.
it seems very promising...
i7 8700k / 16Gib / GTX980Ti 6GiB / win10x64 1803 / Blender 2.78a / drivers 416.34 + Octane 4.0 Standalone / OctaneBlender
Yeah thanks Marcus, all too often we users are left in the dark about upcoming developments by other companies that shall remain nameless, or alternatively shown shining tech demos of features that still fail to materialise months or even years later.
On a note not too distantly related, are we skipping 2.25 and going straight to 3.0 ? Inquiring minds want to know...
On a note not too distantly related, are we skipping 2.25 and going straight to 3.0 ? Inquiring minds want to know...
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Any idea how well Mac Pro 2013 with dual D700 might perform using Octane 3 openCL?
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
I don't think that opencl will be available in the first 3.0 release.
I hope that the Cuda kernel will be faster using PT or PMC and will be resolved the noise issue caused by ies lights.
Also I hope that the new kernels will support native lights of the host program, target lights for example.
I'm testing iRay+ and all my requests are already there. No noise using multiple ies lights, they have sharp focus.
For archviz renders this is crucial for me.
I hope that the Cuda kernel will be faster using PT or PMC and will be resolved the noise issue caused by ies lights.
Also I hope that the new kernels will support native lights of the host program, target lights for example.
I'm testing iRay+ and all my requests are already there. No noise using multiple ies lights, they have sharp focus.
For archviz renders this is crucial for me.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Alpha before Thanksgiving = best possible release time, for what should be obvious reasons...
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
As a non-american, why is that?FrankPooleFloating wrote:Alpha before Thanksgiving = best possible release time, for what should be obvious reasons...

As an American, I wonder why too...
GTX 1080Ti 11GB (3x), Water-cooled
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM