Fushimi Inari forest - Metaverse entry

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
fatrobotsneedlove
Licensed Customer
Posts: 161
Joined: Sun Sep 21, 2014 7:06 am

Rikk The Gaijin wrote:an hyper-realistic scene was seen as a negative thing for them. :cry:
Well that's kinda silly. :? Why make the contest for a pathtracer then? Some of the winning stuff looks like it came out of a game engine.

I have a DK2, friend has a GearVR, and almost without exception everyone we've shown asks if there's more stuff like the BigLazyRobot Keloid shots. I get that people like the low poly/conceptual stuff, but that's already the vast majority of the available vr content. I thought this was their attempt to branch out into Realistic stuff, which in my experience, is what seems to excite people the most.

Anyway, truly stunning work. I tried a little photogrammetry with my Epic, but it didn't work out to well. Just got a still camera recently though, and you've definitely got me itching to dust of Photoscan :mrgreen: Seriously, well done. Can't say it enough.
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

fatrobotsneedlove wrote: I have a DK2, friend has a GearVR, and almost without exception everyone we've shown asks if there's more stuff like the BigLazyRobot Keloid shots. I get that people like the low poly/conceptual stuff, but that's already the vast majority of the available vr content. I thought this was their attempt to branch out into Realistic stuff, which in my experience, is what seems to excite people the most.
Yes, real-time VR has the big problem to have to deal with double render plus a bit of resources to allocate for accurate positional tracking, so the quality in terms of graphics jumped back to games of 5 years ago.
The advantage of using pre-rendered images is that you can push the realism without worrying about performance, but the contest was about the Metaverse, wich by definition is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space. My scene was simply portraying a physical space and lacking the "enhanced" virtual world you can create in VR. That's why it didn't go through.
As John Carmack said in his comment, my scene could have been a photo, so what's the point? ;)
fatrobotsneedlove
Licensed Customer
Posts: 161
Joined: Sun Sep 21, 2014 7:06 am

Rikk The Gaijin wrote:
As John Carmack said in his comment, my scene could have been a photo, so what's the point? ;)
I live in Oklahoma. Never been to Japan. But with your scene, I can experience a small part of it in a way that I never could with a picture.

One of my best friends lives in Germany. I would love to "meet" him virtually for a drink in one of the beautiful old beer gardens where he lives. Think of the decades of detail in the thick old wooden tables!

Yes, there is beauty in imaginary worlds. But there's also so much beauty ALREADY in our world. With scenes like yours, we can all share them in a way we never could before. To categorically reject that beauty is nuts. Most people only travel a handful of places in their lives because time/cost make travel so difficult. That doesn't have to limit us anymore. We can now share any place with anyone. I think that's the point of the metaverse. ;) John Carmack is brilliant but I couldn't disagree more strongly with him on this. Even the literature like Ready Player One and Snowcrash places heavy emphasis on how important recreations of real places are to the makers of the fictional metaverses. Why should the real one be any different?

You clearly spent a ton of time lovingly recreating that beautiful location. So.. thanks for sharing it with us. It will be one of the first things I want to show anyone trying out VR for the first time.
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
solomon
Licensed Customer
Posts: 343
Joined: Tue Mar 19, 2013 2:04 pm
Location: USA
Contact:

Phantom107 wrote:Looks like your artwork is the loading screen image in Octane 3 :o
wait.. Octane 3 is already out???
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
fatrobotsneedlove
Licensed Customer
Posts: 161
Joined: Sun Sep 21, 2014 7:06 am

solomon wrote:wait.. Octane 3 is already out???
Just the Demo. The link is at the top of your browser window.
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
User avatar
Phantom107
Licensed Customer
Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

I think you should've won!
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Phantom107 wrote:I think you should've won!
¯\_(ツ)_/¯
User avatar
glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

fatrobotsneedlove wrote:
Rikk The Gaijin wrote: It will be one of the first things I want to show anyone trying out VR for the first time.
exactly =) the same over here!
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Hey guys, even if I qualified in third place, Oculus used my image on the front page! 8-)
https://www.oculus.com/en-us/

Image
User avatar
bepeg4d
Octane Guru
Posts: 10321
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

what to say... morally you are the winner, it's not exactly the same thing, but it should be a great satisfaction in any case ;)
keep up the fine work, master :)
ciao beppe
Post Reply

Return to “M is for Metaverse Gallery”