You will need to create the scene fresh with 2.1 version. If your scene has any 1.2 materials, then what you mentioned happens. I had a scene made under 1.2 that I wanted to use with RedSpec. But as it kept giving me problems, I deleted my character from the scene. Saved a copy of it. Then created a new scene under 2.1 with just my character and applied the RedSpec SSS. After that did a scene merge and imported the scene I saved without my character. Saving the scene and opening this new scene again maintained the materials. The render I have attached in my last post is made in this way.
In general, if you start with 2.1 scene, the materials should stick. With 1.2 materials there are still problems.
richertmx wrote:Thanks for the new release!
A major issue that makes the new build unusable for em:
After I save, close and reopen my project, all my materials are unlinked. Which means I have to relink every mat after I close the project or shutdown my computer.
I´ve changed directly from version 1.2 to build 4, so is this something build 3 maybe doesn´t have so I could switch back to that? I´m working with the RedSpec SSS for Genesis 2 which doesn´t work with 1.2, so going all the way back isn´t really an option!
best wishes