
Marcus, in the case of me, Boris, Gristle et al (and I am certain at least dozens more) we really want that 32bit PNG we save to be ready for action, straight from render to comp* without any further steps (or bloated EXRs when not required), to streamline our workflows when PNGs often work beautifully.
*read geo_n: sometimes comps are two or three layers (outside your studio/workplace), when only a couple layers are needed. And many people outside your world work extensively with PNG32 in web projects. Should we all transition to full EXR pipelines because you wish us to? Is that your goal? You can toss up 37 minute videos and spam multiple threads until eternity. I am not using EXRs on gigs that do not require them.
But let us all be 100% clear that every last one of us wants all the bells and whistles that passes and infochannels can offer as well. We want full control when needed, and streamlined options when not needed.
So I'm just throwing this out there again for me, Boris etc: that if you guys could somehow implement a check box option in Diffuse > Matte (in addition to passes options), as discussed before ([x] Mask or similar), that allows a surface to produce zero alpha in an alpha-enabled render (for saving 32bit PNGs), we would be ecstatic. Folks can call us old-school, dummies or non-professionals, but some of us are laughing all the way to the bank - when we are banging out gorgeous renders in way less time than someone working (probably often unnecessarily) with a full EXR workflow. And for the record, I do use EXRs from time to time... just not needed often.. what the hell else can I say?....
For some mysterious reason (perhaps a.d.d?... overworked?) that dude just can not shut the ***k up about alpha mattes and LW... I was never really talking about either. Only saving PNG32 from alpha-enabled renders..........