NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Read about News and Updates regarding Octane Render in this forum.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Post Reply
mastergoo
Licensed Customer
Posts: 22
Joined: Sat Nov 02, 2013 3:40 pm

This is amazing! Thanks for great work!
Allready upgraded to 2.0=)))
a.boeglin
Licensed Customer
Posts: 33
Joined: Wed Dec 15, 2010 7:36 pm

Hi everyone,

I haven't had much time to use octane lately and daily jobs are taking too much memory for my gpu at the office. Therefore I haven't followed latest octane's development. Did the render passes get added earlier already ? Or are we really having a 2.0 without the most basic feature ?
User avatar
Aenima
Licensed Customer
Posts: 128
Joined: Fri Jan 07, 2011 8:26 am
Location: Hungary
Contact:

And how about the Blender plugin. I bought Octane and the Blender plugin in the early times but not use them because of no Mac version? I like Octane but not use. If i buy Octane2 i get the plugin for no charge but maybe in 2016?

Is any resaon for a refund to the full pack?

Sorry for my english.
W10 x64 32GB, EVGA GTX960 - EVGA GTX1060 - OSX 10.12.5 - CORE I5 3.4GHz
User avatar
TRRazor
Licensed Customer
Posts: 684
Joined: Sun Nov 03, 2013 10:21 am

Congratulations to Otoy for getting 2.0 out the door!
It was a great and fun beta phase to participate in.

OctaneRender FTW ! :)
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
darkline
Licensed Customer
Posts: 291
Joined: Wed Mar 07, 2012 11:56 pm

Great news! Just installed now

How do I use hair and fur in 3DsMax? If I add the hair and fur modifier all that happens is my geometry moves in world space but no fur strands visible, doesn't seem to be an option on the effect panel for octane hair?
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
User avatar
Silverwing
Licensed Customer
Posts: 287
Joined: Wed Jun 15, 2011 8:36 pm
Location: Ludwigsburg Germany
Contact:

First of all: Thanks to all the hard work of every single one involved that went into the development of Octane 2.0
I really appreciate that you listen to your customers and do provide a future proof solution for digital content creation!

Cheers,
Silverwing
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
prehabitat
Licensed Customer
Posts: 495
Joined: Fri Aug 16, 2013 10:30 am
Location: Victoria, Australia

FWIW, Otoy has always offered bulk packs of licences.
geo_n wrote:
glimpse wrote:
geo_n wrote:Does that mean if you have only 1 license then upgrade that for 99euro the next one for rendernode is the regular standalone price 299euro or is it still 99euro? This could get expensive really quick if you need 5 rendernodes, 1495euro total at regular price.
I thought they were making a good networkrender solution for v2.
in that case, investing to bigger mobo, faster cards or even & expander box might be an option to consider =)

I guess we have to find balance here..& it's not much of a point for OTOY to lower the price of v2 as it's already pretty low.
Guess so. At this price for 5 rendernodes, I think I'll pass for now till I have a workstation built specifically for octane that can handle more gfx instead of buying 5 full standalone license that I will not use other than rendernodes..
There was a guy in the forums with access to hundreds of network gpu. Guess that's hundreds of standalone license he needs to buy. :mrgreen:
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
MattRM
Licensed Customer
Posts: 199
Joined: Wed Jan 27, 2010 6:06 pm
Location: Luxembourg
Contact:

Wooaw !!! The great news :D . I just have one question, if I update my Standalone version to version 2.x, still my plugins will work ( Blender plugins ) ? If yes, great, I'll update my version today ;)

Thank you,

Matt
User avatar
Aenima
Licensed Customer
Posts: 128
Joined: Fri Jan 07, 2011 8:26 am
Location: Hungary
Contact:

MattRM wrote:Wooaw !!! The great news :D . I just have one question, if I update my Standalone version to version 2.x, still my plugins will work ( Blender plugins ) ? If yes, great, I'll update my version today ;)

Thank you,

Matt
If im not wrong no. There is a bunch of options in 2.0 which not in the current plugin.
W10 x64 32GB, EVGA GTX960 - EVGA GTX1060 - OSX 10.12.5 - CORE I5 3.4GHz
User avatar
PolderAnimation
Licensed Customer
Posts: 373
Joined: Mon Oct 10, 2011 10:23 am
Location: Netherlands
Contact:

nice! thanks guy's!
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
Post Reply

Return to “News & Announcements”