Problem with test release v1.01 noise in power supply!!!

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kavorka
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damn those side effects!
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
A2Zen
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abstrax wrote:Some good news: We think we solved the problem. As a side effect the post-processing is now ~2.5-3 times faster :)
GREAT !!!!!! :o :o :o :o :o :o :o :o :o
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glimpse
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abstrax wrote:Some good news: We think we solved the problem. As a side effect the post-processing is now ~2.5-3 times faster :)
Guys, You are fast!

I don't know what You are using (probably got preXmas gift package from Columbian cartel.. ) jokin' =)

Thanks.
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matej
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abstrax wrote:Some good news: We think we solved the problem. As a side effect the post-processing is now ~2.5-3 times faster :)
lol :D

Thanks for taking the time to look into this.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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ROUBAL
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So, good news to everyone, even those not encountering the problem ! :)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
blowlamp
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abstrax wrote:... As a side effect the post-processing is now ~2.5-3 times faster :)
Can't you people do anything without breaking something else? :twisted: :D

Martin.
Slide3D
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Joined: Mon Nov 26, 2012 2:16 am

abstrax wrote:Some good news: We think we solved the problem. As a side effect the post-processing is now ~2.5-3 times faster :)
how to get a new version?
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
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pixelrush
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Location: Nelson, New Zealand

Probably they will give us an update before the end of the week. I guess then its Xmas holidays for everyone at otoy until Jan 7 ??.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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