jipe wrote:I guess this is everyone's reward for two years of waiting: the chance that Octane might be usable in many people's actual workflows. All we have to do is wait some more, shell out another $130 for a plugin to our software package of choice, then wait some more for the day OTOY ships Octane 1.0.
p.s. Asking for users to provide free support on this forum, while simultaneously talking about how you never need to worry about money again, is either naive or daft (or both). Some of us have sat quietly for (literally) years, waiting for Octane to become a product that we can use in our day-to-day production workflow. We're still waiting. And you know what would be nice? If you offered a plugin of choice to beta users who supported your program even when it was nothing more than a proof of concept, rather than encouraging us to spend more money just so we can get around Octane standalone's shortcomings. Please stop making excuses and ship a product.
I'm sorry, but what are you complaining for?! Octane costs 99 Euros, which is NOTHING compared to what it offers, even if it's far for being complete.
I am the Art Director of my company, and one day, tired of spending hours behind dozen of Mental Ray settings, and his deadly slowness, I started searching the net for a faster and easier solution, so I found Octane Render. I tried the demo for just ONE HOUR, and then I immediately had a meeting with all the artists of the company to show them this amazing, yet simple software. Since then, we are all using it every day in our workflow. Sure, there are lots of features missing, and lots of bugs, but for the price we paid, it is great.
I really hope Refractive Software will continue working and improving this great software, and they will have my support.
If you are not satisfied with it, go buy $995 of Maxwell render license. There are plenty of (expensive) alternatives out there.
Sorry for my bad english.
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