BlessOd wrote:pedrofelipe wrote:
Rad, will the ocs structure change? I'm thinking to start scripting a 'render script' for 3ds max to get camera position/fov and also light position (if for instance you create a sun light system in max I could try to workout something for at least the position of it and put in 'bruteforce mode' into the ocs. And after that, run octane with flags to read this file and some more options.)
Becouse if the file structure changes.. then all the work would be for nothing... and I think some integration to a 3rd party 3d software would do us all some good.
I've got some free time
I am writing this script for 3ds max but only for materials.
but the problem is that the written materials and exporter works with standard obj exporter ... but he does not understand the new materials and obj files to all sites used one material.
need to write your own obj exporter who understands the written materials.
but it is only material.
position of the camera, and everything else is not possible in obj format.
perhaps if you write all at once in ocs file will be both simpler and get full exporter.
why don't you contact [gk] via PM and coordinate with him ?
maybe you can both work together on it.
Radiance