OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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jamestmather
Licensed Customer
Posts: 112
Joined: Fri Jan 22, 2010 7:04 pm

Congrats to the Refractive guys - fantastic work. Beautifully integrated. Hats off.
jamestmather
Licensed Customer
Posts: 112
Joined: Fri Jan 22, 2010 7:04 pm

MaTtY631990 wrote:Change diffuse slot type to texture and load an image texture node then load a texture map into that slot.

Thanks MaTtY631990. Appreciated.
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

My magic started from convertion 2 Octane materials, you can all see even if 1min render.

Image

Uploaded with ImageShack.us
3x I7/16gb/GTX570/XFX5870/GTX Titan
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

Iray illumination do not behave, if glow, if you ever tried it do fast.
3x I7/16gb/GTX570/XFX5870/GTX Titan
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

Love MR, so won´t post the mixed Iray ver, but it´s not impressive.
3x I7/16gb/GTX570/XFX5870/GTX Titan
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

White/green is part of the wonder of Octane materials, they behave.
Black is black, and yellow glow is just that :)
3x I7/16gb/GTX570/XFX5870/GTX Titan
jamestmather
Licensed Customer
Posts: 112
Joined: Fri Jan 22, 2010 7:04 pm

Is anyone else having trouble getting DOF to work?

I set camera target. set the stop to f1 in both the camera and the renderer panel - seems to make no difference. Any other ideas?
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

jamestmather wrote:Is anyone else having trouble getting DOF to work?

I set camera target. set the stop to f1 in both the camera and the renderer panel - seems to make no difference. Any other ideas?
It´t might be related!
I got serious blurry textures, might be lazy mew not reading manual :D
3x I7/16gb/GTX570/XFX5870/GTX Titan
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

jamestmather wrote:Is anyone else having trouble getting DOF to work?

I set camera target. set the stop to f1 in both the camera and the renderer panel - seems to make no difference. Any other ideas?
DirectLight, pathtracing or both?

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

face wrote:
jamestmather wrote:Is anyone else having trouble getting DOF to work?

I set camera target. set the stop to f1 in both the camera and the renderer panel - seems to make no difference. Any other ideas?
DirectLight, pathtracing or both?

face
Both, buth it´s fixeble, mew hate blur..
Blur, love lack of blur, must be related.
3x I7/16gb/GTX570/XFX5870/GTX Titan
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