Tutor, this is a Rainbow of a puzzle.
(1) I myself have now found that my USB risers, all by themselves, without the Amfeltec powered on, run V3 fine in all testing scenarios, even with my most crash-worthy scenes. Then, if I completely un-power and remove the USB risers and go strictly with the Amfeltec, it freezes. So this would point the finger at the cluster.
As such, I contacted Amfeltec, who recommended a series of de-bug tests, ultimately leading to a recommendation that I use an external screw-in grounding wire and attach it to the PSU to Amfeltec stand to PC, alluding that my PSU may be causing an issue. I tried this and it did not produce any different results, still got crashes. But, given that my system could in fact run V3 with my 16x and the USB riser Z's, and all runs well with the Amfeltec on V2, it's hard to imagine my system is the fault per-say.
Then I saw this post which was too coincidental to ignore:
Re: 10 GPU open rig (inexpensive)
Postby asher » Wed Sep 09, 2015 12:58 am
The "Cluster" solution is not reliable, go for the splitter. Those cluster boards have electrical grounding problems and fail randomly. trust me i have had 4 of them!
When I asked Amfeltec, since they were asking me to use a grounding-wire, if they are aware of any issue, they never answered yes or no, but rather recommended it may be better that they test in their lab. So they are going to be testing with my Red Car crash scene.
So, this for me points to Cluster.
(2) There is another user who said:
Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]
Postby tomabobu » Tue Jan 26, 2016 4:08 am
Today I've tried to explore the baking feature in C4D and I've found that if I use any of the three 970 on my Amfeltech expansion cluster I get a system freeze for 20 seoconds, a black screen for another 10 and after that a system shutdown.
If I only use the GPUs installed in my box, everything is OK.
The scene doesn't use any textures and I've tried also to set the parallel samples to 1. Tried also to test the scene in Standalone but I get the same problem.
Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]
Postby tomabobu » Wed Jan 27, 2016 2:34 am
Just tested one of the cards from the cluster by installing it in my case and everything is ok with the baking if I don't use the cluster expansion cards.
As soon as I use even just one cards from the expansion, I got a crash. And this happens just when using the baking camera. Normal rendering works like a charm.
Points at Cluster.
(3) But, then also we have:
Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]
Postby ff7darkcloud » Fri Feb 12, 2016 10:13 pm
Also using 1x riser configuration for my 3 of my 4 cards, I am having problems too, should I use a 4x splitter from amfeltec?, Is it reliable?, still I hope this will get fixed.
Also If someone knows how to fix this Lua Script for use on Octane 3 I would greatly appreciate it.
viewtopic.php?f=73&t=41365
Thanks.
Points to "1x riser", and he even asks if he might get better results with Amfeltec.
(4) And then itou31, adds more:
Re: External Graphics Cards PC
Postby itou31 » Wed Mar 02, 2016 6:04 pm
Hi,
Ok tested with v3 alpha 6 : Freeze (1x USB3) and freeze (amfeltec).
My max resolution is near 2400 x 2400 without freeze... without playing too much with settings while rendering.
Points to a USB 3 riser and/or Amfeltec 4-way Splitter
(5) and then now, enter Tutor
Re: Best Practices For Building A Multiple GPU System
Post by Tutor » Thu Mar 03, 2016 2:36 pm
Ran it on MacOS 10, Win7 and Linux Mint 17 with x1, x4, x 8, and x16 powered and non-powered risers and on Amfeltec x4 GPU Oriented Splitters without issue. Of course, that doesn't rule out a defect (or other causation) in any particular piece piece of hardware that you're using.
(6) Honorable mention, Boris Goreta and Tom Glimpse tested V3 with their 1x connections and did not experience crash, however their devices didn't overlap with those getting a crash.
Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]
Postby BorisGoreta » Sun Feb 14, 2016 7:36 pm
Where can I download hi res baking scene to test ?
Here everything works exactly the same as in version 2 (18 GPUs) , but I didn't test this scene yet.
I don't know the makes of the PCI extensions because I inherited them with the bit coin mining cases I bought. But they are just normal cables ( the ones without the USB cable ) with extra power socket sticking out ( old power white socket with only 1 of the 4 big pins present )
Re: Best Practices For Building A Multiple GPU System
Postby glimpse » Wed Feb 17, 2016 9:03 am
ok, so Yeserday I've tried to run Notius file up to 10k samples on my PC with eGPU plugged on 8x gen3 (Amfeltec 4-way PCIe Backplane),
(but since Host card is physsically smaller & does not have enough contacts it's forcesd to run 1x),
& then today I've also plugged the eBox into MccBookAir using Akitio to conect PCIe host card to Thunderbolt.
as You see from pair of images below, seems it went out just right, no hangs..- ran that multiple times..
So, we have:
2 users claiming Amfeltec Expansion Cluster issue,
2 users claiming USB Riser issue, but then I can run with USB Riser without crashes
1 user (itou31) claiming Amfeltec 4-way splitter issue, but then Tutor can run V3 without crashes
What the heck!
Or, as they say in Canada:
"Whoot the Fook"
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise