No it is quite right, i have this issue too. I have to approach lighting in octane as if I were a photographer, hiding the lights better from mirrors etc. It can be a pain.. I hope Otoy sort this out.funk wrote:If anyone has any better ideas, let me know
OctaneRender 3 for Modo [OBSOLETE]
Moderator: face_off
- MildMustard
- Posts: 125
- Joined: Tue Jun 10, 2014 6:00 am
To funkfunk wrote:cubic: I looked into this. Unfortunately, Octane doesnt have a way to hide emitters ONLY through refractions (transparency) like modo does.
thank you for investigating.
My explanation was insufficient.
You can solve the problem displayed by adding "Create Octane Emitter" to the area light.
Right. You can make your own emitters manually, if you know your light is behind some glass (this still won't match modo reflections/refractions though).cubic wrote:You can solve the problem displayed by adding "Create Octane Emitter" to the area light.
We just have no way to do this automatically
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
Thank you for your answer.funk wrote: Right. You can make your own emitters manually, if you know your light is behind some glass (this still won't match modo reflections/refractions though).
We just have no way to do this automatically
In this case you should do it manually.
I'm not sure, sorry - you will need to put this question to Otoy in the Octane Standalone release thread, or try for yourself.I did not read the discussion, but in 3.05.3 the network render node always stops rendering after some minutes on super high res renderings like 11800 x 6800 Pixel.
Is this fixed in a newer version?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hello,
İs there any news on substance support? Are we waiting foundry to update substance plugin?
Also octane beta version of octane (3.06 Test3) has adaptive sampling option. Do we able to use it with modo plugin?
Also is there a way to globally set rounding edges value for meshes with multiple materials?
Thanks.
İs there any news on substance support? Are we waiting foundry to update substance plugin?
Also octane beta version of octane (3.06 Test3) has adaptive sampling option. Do we able to use it with modo plugin?
Also is there a way to globally set rounding edges value for meshes with multiple materials?
Thanks.
Cem Tezcan
Artstation Profile
Artstation Profile
Yes, it's all done - and full support will be in the next release of the Substance plugin for Modo. I will put together a video demonstrating this in the next few days.İs there any news on substance support? Are we waiting foundry to update substance plugin?
Yes, the latest 3.6.3.117 test build above includes AS. See the 3.6.3.117 video at viewtopic.php?f=34&t=59793 for details.Also octane beta version of octane (3.06 Test3) has adaptive sampling option. Do we able to use it with modo plugin?
No - round edges need to be set at the material level.Also is there a way to globally set rounding edges value for meshes with multiple materials?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question