Version 2.24.2-TEST6 - Test only

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fuchsundvogel
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carterner wrote:When i chose the "use csv file",C4d system crash

same here on win7 R17.032
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_BugReport.zip
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David_S
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Hi there,

Im on OS X 10.11.1, latest web driver and Cuda 7.5.21.
2.24.2-TEST5.1 was fine, but 5.2 doesn't appear in the plugin menu. Tested with R17 and R16.
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aoktar
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David_S wrote:Hi there,

Im on OS X 10.11.1, latest web driver and Cuda 7.5.21.
2.24.2-TEST5.1 was fine, but 5.2 doesn't appear in the plugin menu. Tested with R17 and R16.
Use dylib, etc.. missing files from previous build(test 5.1 or test4). All base files are same for 2.24.2 releases. I'll fix files.
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David_S
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That did the trick.

By the way – the improvement is amazing!

thanks
David
augdalmo
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aoktar wrote:
augdalmo wrote:Hi Aoktar
congratulations for the latest release, SOLO mode implemented on LV is very useful, and if I "edit on Standalone" the SOLO oject/s will be exported, it will be fantastic if we can export also ONLY the materials of exported objects! For very large scenes with a few clicks we can isolate object/s and related materials, this would save a lot of time. I hope you will consider a short-term goal.
I thank you for all the improvements that you give us day after day.
You'll not believe perhaps, but it's very hard. Completely will broke all internal structure of plugin and will cause lot of extra issues for me. So i'm not preferring to try this. I'm spending my time for 3.0 and stabilisation of 2.24. I hope you understand that.
I understand all and I agree with you that now is better that you stay focused on v3.0, I hope this feature will be included in this new relese.
Many thanks.
M
milanm
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martincarlson wrote:Hello!
Might have missed earlier comments on this - but still:

In this version - if I create a material in the regular C4D-way and then open the node editor - nothing is connected? It used to be in earlier versions. Bug or some setting?
Martin
I reported this earlier and it's not fixed yet. It's there since 2.24.2. Works fine in the 'latest stable'.
You can try to stop live view, open node editor and resend again. Also if material editor window is open nodes will be connected..
Those are just workarounds.. It's definitely a bug :(

Regards
Milan
Colorist / VFX artist / Motion Designer
macOS - Windows 7 - Cinema 4D R19.068 - GTX1070TI - GTX780
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tmcalvin
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Location: Kansas City

aoktar wrote:
David_S wrote:Hi there,

Im on OS X 10.11.1, latest web driver and Cuda 7.5.21.
2.24.2-TEST5.1 was fine, but 5.2 doesn't appear in the plugin menu. Tested with R17 and R16.
Use dylib, etc.. missing files from previous build(test 5.1 or test4). All base files are same for 2.24.2 releases. I'll fix files.
is there a place still to download test5.1 or test4? don't have my old copy and can't find a link.
Raoul
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Posts: 78
Joined: Sun May 25, 2014 8:24 am

Quick question.. And apologies if this has already been discussed.

When viewing a scene in LV, with an alpha but the HDRI hidden (keep environment off).. i see the jagged edges of a straight alpha pass . This used to be smooth in the live viewer.
Is it possible to return this setting.. or is there way i can achieve that.. or am i just bend daft? I like to see my scenes on a black background but without the jagged edges. Fine that it renders out to PV for the straight alpha but hard to review in LV clearly.

Thanks!
Raoul
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aoktar
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tmcalvin wrote: is there a place still to download test5.1 or test4? don't have my old copy and can't find a link.
test5.2 files are fixed.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

milanm wrote:
martincarlson wrote:Hello!
Might have missed earlier comments on this - but still:

In this version - if I create a material in the regular C4D-way and then open the node editor - nothing is connected? It used to be in earlier versions. Bug or some setting?
Martin
I reported this earlier and it's not fixed yet. It's there since 2.24.2. Works fine in the 'latest stable'.
You can try to stop live view, open node editor and resend again. Also if material editor window is open nodes will be connected..
Those are just workarounds.. It's definitely a bug :(

Regards
Milan
It's fixed. How do you produce it? It's fine on my usages. A video would be great to show it.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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