OctaneRender for Modo 3.03.3 [STABLE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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face_off
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Is this so then you don't have to re update the materials right? And will this help the transferring materials between scenes?

Usually I just add an octane over ride and change the values in there... Lately I have been just changing the materials and having them convert on the fly from modo so I can transfer materials between scenes easier.

I am sorry, but I am just seeing this as an extra step? Am I missing something? No offense fyi..
Yes - it's an extra step - for those users who want to control a the Modo Material and Octane Override properties from a single slider. In most cases users won't need it - but in some cases it will be very useful.

Paul
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Dmi3ryd
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Can someone help me.

I use 3 cameras in different frames and in preview in all my scene is only one displayed and rendered/

I've cheked render animation right now (( it's not working

Paul please help to fix this
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
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face_off
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Posts: 15698
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Can someone help me.

I use 3 cameras in different frames and in preview in all my scene is only one displayed and rendered/

I've cheked render animation right now (( it's not working

Paul please help to fix this
As per Skype call - untick Load All Frames Into Octane (in case other users have this same question).

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Dmi3ryd
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Many many thanks!
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LFedit
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Ahhh gotcha. Yeah was just wondering the advantages and disadvantages for sure.

Great option.
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Dmi3ryd
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Did some one know Octane plugin support locator animation (and inside animation 2 meshes)? I need manualy refresh every frame to see result :(
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
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Dmi3ryd
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when I turn on Load all frames to ctane it works but cameras didnt working :(( I'm very sad
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
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face_off
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when I turn on Load all frames to ctane it works but cameras didnt working :(( I'm very sad
That's right - you need to turn it OFF if you are changing camera's within an animation. https://docs.otoy.com/#42Rendering%20an ... Animations.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Dmi3ryd
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Many thanks Paul/ Right now everything is good.

All cameras working correctly and changing properly.
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
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face_off
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Using Multiple UV Maps

NOTE: You must have Use Render Cache DISABLED in order to render multiple UV maps in Modo901 (hopefully TheFoundry will fix this in a future SP).

Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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