Which feature do you need the most?

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Which feature do you need the most?

Region Render
139
6%
Network render
84
4%
Render Passes
238
11%
Hair&Fur
286
13%
Particles
228
10%
Multilight
155
7%
Internal Texture Mapping (planar, box, spherical, cylindrical, camera and so on)
86
4%
Undo
104
5%
Volumetric: fire, smoke, clouds
369
16%
Mixing of daylight and HDRI environment
211
9%
Subdivision surfaces (OpenSubDiv)
80
4%
Multi UV channels
129
6%
Rounded edges
130
6%
 
Total votes: 2239
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bepeg4d
Octane Guru
Posts: 10326
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Location: Italy
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Oh sorry Roger,
I remembered the discussion but I haven't paid attention to the author :oops:
I can understand your issue... let's see if OpenSL could be useful also in this situation once it will be enabled in v3 :roll:
ciao beppe
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mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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Maybe the list could be cleaned because a lot of stuff has been integrated?
PURE3D Visualisierungen
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Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
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Agreed. Let's start a new list - after this week's roadmap announcements at GTC and for things that are not covered that we should be considering. That would be the most productive.
Elonius
Licensed Customer
Posts: 30
Joined: Sun Apr 27, 2014 3:57 am

Hi, I would like a subsurface scattering shader and a metal shader so I can get more control. Thanks.
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bepeg4d
Octane Guru
Posts: 10326
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi Elonius,
if you use a medium node in a specular material you can easily obtain any sss effect.
If you look at the Live DB, you should find a good example ;)
About metals, did you know this special metal shader made by roeland?
viewtopic.php?f=73&t=43973
ciao beppe
Elonius
Licensed Customer
Posts: 30
Joined: Sun Apr 27, 2014 3:57 am

Thanks I'll check it out.
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

A button to reload only all the newer OBJ/scatter files by comparing the file timestamps.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
leprinoxyz
Licensed Customer
Posts: 2
Joined: Sun Apr 17, 2016 2:04 pm

Udim workflow
longshoes
Licensed Customer
Posts: 17
Joined: Fri Apr 25, 2014 5:44 am

Live HDR creation in Octane standalone similar to HDR Light Studio
https://www.lightmap.co.uk/hdrlightstudio/whats-new/
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aiven
Licensed Customer
Posts: 21
Joined: Wed Mar 11, 2015 4:19 pm
Location: Geneva, Switzerland
Contact:

1. Being able to plug a Mix node into Displacement (most important for me, for terrain shaders)
2. More nodes like Multiply (screen, overlay, etc)
aiven.net
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