I'm having a problem with a diffuse matte object, it shows some sort of occlusion shading in the alpha channel and i need it to clear the alpha completely. I attached the project file.
I've tried it with Octane 4, same results.
Thanks, Juanjo.
Jacky
OctaneRender™ 3.0 for LightWave™ - Production build 3.08.1.0
Moderator: juanjgon
- Jackytalpalar
- Posts: 17
- Joined: Thu Jul 24, 2014 7:54 am
- Attachments
-
- matteObject.rar
- (4.64 MiB) Downloaded 187 times
Are you trying to render a matte effect using the "Matte" option in the diffuse material? Probably this parameter should have been renamed as "Shadow catcher" a long time ago because this is how it works.
We were talking about this topic here:
viewtopic.php?f=36&t=60808
Thanks,
-Juanjo
We were talking about this topic here:
viewtopic.php?f=36&t=60808
Thanks,
-Juanjo
Did you mean that's an emission texture on the octane volumetric node?juanjgon wrote:Using a texture for the emission grid?
Sorry I tried that first, but it does not work for me as far as I saw.
Now I tried to have the emission node's power extreamly small number such as 0.05 then I got the result I wanted.
Thanks for your help!