OctaneRender® for 3ds max® v3.05 - 4.30 [OBSOLETE]

Sub forum for plugin releases
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Thanks guys. AS is a game changer. This'll really help level the playing field again. Nice work!
mbcburt
Licensed Customer
Posts: 26
Joined: Tue Jun 10, 2014 3:07 am

+1 Adaptive Sampling. Thank you! :D
mbcburt
Licensed Customer
Posts: 26
Joined: Tue Jun 10, 2014 3:07 am

Are there any release notes about Adaptive Sampling? I don't seem to see it.
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
HHbomb
Licensed Customer
Posts: 1371
Joined: Wed Jun 30, 2010 8:45 pm
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I just play a it with 3.06 test and adaptative sampling is quite amazing !! can't wait.
Please Otoy, for AS implementation, make it easy to toggle between render layer and noise layer.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

What about Phoenix fd 3 support. I think jimstar did Phoenix fd support in a week after the request. We'be been using Phoenix 3 for liquids and 2 for fire. Very inconvenient.

Also you guys promised madcar 3 support for car tire trails texture


Thank you.
darkline
Licensed Customer
Posts: 291
Joined: Wed Mar 07, 2012 11:56 pm

just a question to the octane userbase. Is the max plugin of 3 now in a usable state? Have the very long evaluation times and sluggish response been solved? Still on v2 here but would like to update once AS is released. But is it stable and fast now?
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

darkline wrote:just a question to the octane userbase. Is the max plugin of 3 now in a usable state? Have the very long evaluation times and sluggish response been solved? Still on v2 here but would like to update once AS is released. But is it stable and fast now?
yes it works great now
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Well the C4D users seem to be loving AS now, along with the Standalone version users.

How's it coming along guys? Getting twitchy.
darkline
Licensed Customer
Posts: 291
Joined: Wed Mar 07, 2012 11:56 pm

[quote="coilbook"
yes it works great now[/quote]

Thanks coilbook, will give it a go when the AS version comes out, as that's really the only feature I see worth upgrading for. Hope I dont run out of GPU memory as everything takes up more Ram in V3.
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
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