unsergio,
is it R1 or R2? There is a C4D bug when alpha enabled for materials. So i try to workaround by a way. So this can be about this problems. I don't want to cancel alpha/opacity for materials. But i may have to do if i couldn't avoid this.
Version 3.03.4-R3 (19.09.2016) - TEST
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I've uploaded a new build with some improvements about gpu usage/temperature display and some alghoritm to avoid the overtheating of gpus in animation renders. These are some images to show that.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Great! Thanks for re-arrangement of slave info in PV! Appreciate that very much.
Question to device order test: in my case it seems to kill C4D - it's running endless with spinning wheel. How long should the test run if you have 4 Gpus?
Cheers
Ron
Question to device order test: in my case it seems to kill C4D - it's running endless with spinning wheel. How long should the test run if you have 4 Gpus?
Cheers
Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
not more than one minute. But try to render a scene in LV at maxsamples high to be sure that will not stop before test. And try again to run test.Ron wrote:Great! Thanks for re-arrangement of slave info in PV! Appreciate that very much.
Question to device order test: in my case it seems to kill C4D - it's running endless with spinning wheel. How long should the test run if you have 4 Gpus?
Cheers
Ron
What's your C4D version and OS?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I did run a scene that renders > 5 min. Will try again.aoktar wrote:not more than one minute. But try to render a scene in LV at maxsamples high to be sure that will not stop before test. And try again to run test.Ron wrote:Great! Thanks for re-arrangement of slave info in PV! Appreciate that very much.
Question to device order test: in my case it seems to kill C4D - it's running endless with spinning wheel. How long should the test run if you have 4 Gpus?
Cheers
Ron
What's your C4D version and OS?
C4D version R18.020
OS: Win 10 64bit
Note: the GPU temp and activity is shown on LV and PV after restarting C4D
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
- Weirdpictures
- Posts: 45
- Joined: Sat Aug 17, 2013 7:44 am
Hey Ahmet,
great new version - just a quick thing and that might be absolutely intended, but when rendering with the new version we now get most of the time only 3 of our 4 GPU's to show up in the render stats bar while rendering final image. The 4th GPU is only showing as a non moving line in the picture viewer. Once i go and activate any background app like GPU z to measure the GPU load and temp it shows that GPU with 0% load as well. I do have to say, that it might be also a problem of my render temps, since they are always hovering around 88 C, even though if i check the GPU that is not running in GPU -Z it shows the temp of that GPU as only 64 C.
Any way around this and getting all 4 GPU's to render again like before?
Thanks Ahmet, awesome work as always
great new version - just a quick thing and that might be absolutely intended, but when rendering with the new version we now get most of the time only 3 of our 4 GPU's to show up in the render stats bar while rendering final image. The 4th GPU is only showing as a non moving line in the picture viewer. Once i go and activate any background app like GPU z to measure the GPU load and temp it shows that GPU with 0% load as well. I do have to say, that it might be also a problem of my render temps, since they are always hovering around 88 C, even though if i check the GPU that is not running in GPU -Z it shows the temp of that GPU as only 64 C.
Any way around this and getting all 4 GPU's to render again like before?
Thanks Ahmet, awesome work as always

Some of these new features are great (zoom window, A/B).
Would it be possible to have the zoom window re-render 1:1 at the higher resolution (perhaps as an option)? For high-res print work it would be absolutely amazing to quickly inspect sections at a higher res.
Would it be possible to have the zoom window re-render 1:1 at the higher resolution (perhaps as an option)? For high-res print work it would be absolutely amazing to quickly inspect sections at a higher res.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Hi Ahmet,
working with latest R3 and latest nvidia driver 72.90 and still have the
problem with transparent/unvisible objects in the main 3D-view.
Do you think there will be a fix for that soon or do you recommend to
go back to a previous version?
Or is there another workarround for that problem?
thanks
Mike
working with latest R3 and latest nvidia driver 72.90 and still have the
problem with transparent/unvisible objects in the main 3D-view.
Do you think there will be a fix for that soon or do you recommend to
go back to a previous version?
Or is there another workarround for that problem?
thanks
Mike