OctaneRender™ Standalone 3.01.1

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Refracty
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Hi,
when I try to load 1500 png files as a texture sequence (animated texture) it will not load them into the stack. So I need to load the first 1000 and then the remaining 500 in a 2 step process.
I guess it is a bug.
I used version 3.00 for this...
Cheers
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haze
OctaneRender Team
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Joined: Sun Feb 08, 2015 8:57 pm

Refracty wrote:Hi,
when I try to load 1500 png files as a texture sequence (animated texture) it will not load them into the stack. So I need to load the first 1000 and then the remaining 500 in a 2 step process.
I guess it is a bug.
I used version 3.00 for this...
Cheers
I can't reproduce this. I can load 2000 in both 3.00 and 3.01 on Windows - what platform are you using?
Rikk The Gaijin
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Location: Japan

abstrax wrote:
Rikk The Gaijin wrote:I found a bug.
If you create a Diffuse material, then change it to a Glossy material, then change it back to Diffuse, something breaks in the way the material handles the light.
You might want to check it.
Sorry, I can't reproduce it. If you do this on a simple scene and save the project and then load the project, does the problem still occur? If yes, could you send me this project please? Thank you.
I'll do it this weekend.
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Refracty
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Hi Haze,
the images have a size of 2953 px * 514 px in png format.
I am using Win 10 64bit
SVITAdmin
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Location: Rochester, NY
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I am having trouble getting Octane 3 to read our Tesla cards. I use them mostly as a slave GPU's. No problems at all with the other installs on computers with our Titans.

I have a couple screenshots.

From Standalone (they are sort of greyed out. Available, but not active)
Image

When running the slave daemon, it shows this for a split second then crashes. I managed to snap a screenshot at the right time to catch this.
Image

Any help would be greatly appreciated. Excellent product regardless of this issue I'm having. Bravo.

Edit: All drivers and CUDA drivers are updated
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
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abstrax
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Location: Auckland, New Zealand

Refracty wrote:Hi Haze,
the images have a size of 2953 px * 514 px in png format.
I am using Win 10 64bit
We have not encountered compute model 3.7 before. I will make a change to use the compute model 3.5 kernels for compute model 3.7, too.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
SVITAdmin
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abstrax wrote: We have not encountered compute model 3.7 before. I will make a change to use the compute model 3.5 kernels for compute model 3.7, too.
Awesome. Not to be pushy, but any ETA? We have 12 Titans that can do the brunt work for now, so it's not huge concern until i get a tough render in.

FWIW, these cards worked fine with 2.X

We never tested the Tesla's with the alpha and beta releases, since we never used those in production.
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
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abstrax
OctaneRender Team
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Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

SVITAdmin wrote:
abstrax wrote: We have not encountered compute model 3.7 before. I will make a change to use the compute model 3.5 kernels for compute model 3.7, too.
Awesome. Not to be pushy, but any ETA? We have 12 Titans that can do the brunt work for now, so it's not huge concern until i get a tough render in.

FWIW, these cards worked fine with 2.X

We never tested the Tesla's with the alpha and beta releases, since we never used those in production.
Sorry, I forgot to make this change yesterday, but just made a test build - see here: viewtopic.php?p=279667#p279667
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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haze
OctaneRender Team
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Joined: Sun Feb 08, 2015 8:57 pm

Refracty wrote:Hi Haze,
the images have a size of 2953 px * 514 px in png format.
I am using Win 10 64bit
Hi, I'm still having issues reproducing this. Would you mind sending me exact instructions and/or the scene without the images, just the node setup and the texture without any animation?
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