RedSpec TGX Wet Beta
Moderator: face_off
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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Yeah. But it's not a good long term solution since if an updated version is released, it will only replace files in the non-(x86) folder but the POC will load files from the (x86) folders which will be the old versions. I think the POC just needs to be updated to point to the correct location.
I'll look into this right now - thanks a bunch for reporting again! 
UPDATE: Actually just found some incorrect file references in the shader and fixed those to correctly reference files located in C:\Program Files\RedSpecTGX now.
Customers will be updated with fixed updaters probably today, but not later than the weekend.
Thanks for your cooperation on this

UPDATE: Actually just found some incorrect file references in the shader and fixed those to correctly reference files located in C:\Program Files\RedSpecTGX now.
Customers will be updated with fixed updaters probably today, but not later than the weekend.
Thanks for your cooperation on this

W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
Was mostly away over the weekend and unfortunately didn't have time to re-compile the fixed shaders.
Will do so in the course of this week though - big sorry for the delay.
UPDATE: We send out update information and new download links to all customers
Will do so in the course of this week though - big sorry for the delay.

UPDATE: We send out update information and new download links to all customers

W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
Hello,
is there a possibility to get with TGXRedSpec Shader the same strong sss effect + wet look to this beautiful women - http://www.runtimedna.com/FACADE-Lucrezia.html?
is there a possibility to get with TGXRedSpec Shader the same strong sss effect + wet look to this beautiful women - http://www.runtimedna.com/FACADE-Lucrezia.html?
hey Apophis !
Absolutely!
You would just have to purchase the Millennium 4 Females version of RedSpec TGX Wet Beta, and you'd be able to appply it to Lucretzia since she's based on V4.
If you've got any more questions - don't hestitate to ask
Absolutely!
You would just have to purchase the Millennium 4 Females version of RedSpec TGX Wet Beta, and you'd be able to appply it to Lucretzia since she's based on V4.
If you've got any more questions - don't hestitate to ask

W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
I had bought Millennium 4 Females version of RedSpec TGX Wet Beta.
The settings are the problem. The poser render version has a better sss effect and also a visible displacement in the face area.
The wet effect looks good so far. I love the possibility to enable the smooth feature in octane poser plugin.
The settings are the problem. The poser render version has a better sss effect and also a visible displacement in the face area.
The wet effect looks good so far. I love the possibility to enable the smooth feature in octane poser plugin.

Hey Apophis,
a fantastic fantasy character you have there.
Solution #1 you already found out on own - lighting makes or breaks the wet effect. Using rim lights on the edges of the character really makes the water droplets come out.
The problem you have on her left shoulder is essentially the V6 geometry and the way it bends.
There's little we can do with that shader-wise as the over-stretching of her shoulder stems from the "extreme" bending of her arm.
I recommend using a less extreme bend there, as this will improve the look big time.
Sorry for not having any better solutions right at the moment.
Keep up the great work
PS: As for the SSS effect in the first picture - it doesn't really look realistic to me - just stronger and thus unfortunately also almost like wax.
There's very little realism in Poser SSS as it's often used WAY too strong.
We tried to find the right balance between SSS and texture detail with RedSpec and I think we achieved a pretty good result.
a fantastic fantasy character you have there.
Solution #1 you already found out on own - lighting makes or breaks the wet effect. Using rim lights on the edges of the character really makes the water droplets come out.
The problem you have on her left shoulder is essentially the V6 geometry and the way it bends.
There's little we can do with that shader-wise as the over-stretching of her shoulder stems from the "extreme" bending of her arm.
I recommend using a less extreme bend there, as this will improve the look big time.
Sorry for not having any better solutions right at the moment.
Keep up the great work

PS: As for the SSS effect in the first picture - it doesn't really look realistic to me - just stronger and thus unfortunately also almost like wax.
There's very little realism in Poser SSS as it's often used WAY too strong.
We tried to find the right balance between SSS and texture detail with RedSpec and I think we achieved a pretty good result.
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM