OctaneRender® for 3ds max® v2.01

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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glimpse
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Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
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mykola1985 wrote:Hi Karba,
it would be nice to see the ''low priority'' button in the octane render viewport. i think it would be more comfortable when you are in full screen mode especially for those having a single monitor
You don't need it so often (or do You), thus there's no need (in my view) to clutter workspace (especially if You have one screen). What if every button would be visible?
rogerteddy
Licensed Customer
Posts: 42
Joined: Thu Sep 19, 2013 6:31 am

Hi I can´t use 2.01 at all, try to render any scene, but its neither working with octane previw render or production. If I use production an error message comes up:

An exception occurred while rendering with 3ds Max.

This render will abort. If you render again without resolving the exception, you may experience instability.

Unknown Exception


Max 2014 2x GTX 580
DIO
Licensed Customer
Posts: 104
Joined: Thu Jul 18, 2013 8:40 am

emihich wrote:I am having the same issues with Max 2014 and 2015, for me Octane viewport don't open in Max 2014, and trying to render gives me an error that crashes Max.
Same here.
Went back to 2.0 :(
corei7-4930k 6 x 4,0 Ghz, 32GB RAM, 2x 980 Ti

Win7 64bit, 3dsmax 2014 / 2015
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profbetis
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Posts: 279
Joined: Tue Dec 21, 2010 11:00 am
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Hair support is incredible! I found some issues that may or may not already be known that are fine for this stage of development of this feature, but figure should be addressed anyway.

First: When root-tip thickness is above about 0.1 or 0.2, there are strange polygons that appear at the tips. The workaround is just to leave tip thickness below those values.
Image

Secondly: There appears to be a lack of specularity in the hair (or scattering/translucency). I don't believe there's a way to assign a custom material to the hair, as this would solve this problem.
Image

Other than those things (and the non-interactivity which I know is being worked on) the hair support is amazing, thank you so much Karba and the rest of the Octane team! :)
GTX 1080Ti 11GB (3x), Water-cooled
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Ornatrix and Hair&Farm are fixed. Wait for a new release.

I can't reproduce this "An exception occurred while rendering with 3ds Max."
Could anybody provide me with a simple scene?
[email protected]

Thank you
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

profbetis wrote:Hair support is incredible! I found some issues that may or may not already be known that are fine for this stage of development of this feature, but figure should be addressed anyway.

First: When root-tip thickness is above about 0.1 or 0.2, there are strange polygons that appear at the tips. The workaround is just to leave tip thickness below those values.
Image

Secondly: There appears to be a lack of specularity in the hair (or scattering/translucency). I don't believe there's a way to assign a custom material to the hair, as this would solve this problem.
Image

Other than those things (and the non-interactivity which I know is being worked on) the hair support is amazing, thank you so much Karba and the rest of the Octane team! :)
Please give me the scene with artifacts.
[email protected]
Thank you
rogerteddy
Licensed Customer
Posts: 42
Joined: Thu Sep 19, 2013 6:31 am

@Karba
In 2014 the octane render doesn´t work at all. No scene needed. Even with an empty scene it doesnt work...
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

rogerteddy wrote:@Karba
In 2014 the octane render doesn´t work at all. No scene needed. Even with an empty scene it doesnt work...
That is what I have
Attachments
2014.png
muski
Licensed Customer
Posts: 61
Joined: Wed Dec 07, 2011 9:12 pm

perro_abombao wrote:Hi karba...I have this strange situation...last night I check this version and the new hair and fur support in max 2015 it works!!..but today, I install 2.01 in 2014..when press the bottom octane renderview port...nothing happened...after that I try with standard render button in max(first image)...when i check again max 2015 and crashes when i try to render ...I tired with other versions and works fine!!! I have a gtx670 and 780TI in my rig... max 2014 sp5, and 2015(today im rendering with 670 only)... regards :? :?
I'm now having the same problem as well.
win10x64 | AMD 2920X | 128GB | bunch of 30xx's | max 2014/17
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