Preview of OctaneRender for Modo

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mathaster
Licensed Customer
Posts: 1
Joined: Fri Nov 29, 2013 4:46 pm

when will finish this plugin? i can't wait.
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face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

when will finish this plugin?
It will be ready for beta testing shortly, so I would expect a release in the first quarter of next year.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

Really can't wait for the plugin! Looks really useful, thank you for your hard work!
MagnusL3D
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Joined: Tue Apr 20, 2010 10:48 pm
Location: Sweden
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Same here, looking forward to it ! would love to beta it too ;)
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Son Kim
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Joined: Fri Jan 22, 2010 5:02 pm
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face_off wrote:
when will finish this plugin?
It will be ready for beta testing shortly, so I would expect a release in the first quarter of next year.

Paul
Will the plugin work with Modo 601?
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Son Kim wrote:Will the plugin work with Modo 601?
http://render.otoy.com/forum/viewtopic. ... 33#p157733
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
MagnusL3D
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So how is this thing comming along ?
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Progress Report:

The beta test group identified many issues, and we've been working through them over the past 3 weeks (feels like it's been 3 months!). At this point most issues are either fixed, or a limitation due to the Modo API, or slated for implementation after the initial open beta release. So there are some bugs to fix, and potentially a couple of workflow improvements. The biggest item still to be addressed is support of the Modo procedural textures. Whilst no one from the beta test group has raised support for these textures as a requirement, I know pretty of people will want it as a quick way to convert their existing Modo scenes. So support for some of the Modo procedural textures may be included in the first open beta version, or may be deferred until after that release. Do people want to wait an extra 2 weeks for the plugin in order to have support for the Modo procedural textures included?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
MagnusL3D
Licensed Customer
Posts: 107
Joined: Tue Apr 20, 2010 10:48 pm
Location: Sweden
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Wow sounds like you worked hard, and that it has progressed alot! personally I can't wait to test it out, so my vote is on not waiting for the procedural texture support.
maciek3d
Licensed Customer
Posts: 37
Joined: Wed Aug 25, 2010 9:51 pm

I can buy it now .
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