Hi everybody,
i have released to share new possibilities. This week i'm going do a update with missing features.
There is a workaround for background and foreground objects. But works for only live view.
If you put a back/fore object contain standart material with diffuse image then you'll see.
It's not much tested.
Panoramic camera is not stabile, i'll fixed. Livedb was improved for crashes and download features.
Testing Beta 0.49/0.50 ( Old version)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
octane has not this passes. But i have a idea for get these.miohn wrote:hi aoktar,
thanks for the update!
Just one question: whats about the listed new feature "Livedb material manager"?
Was this not already implemented in 0.42 ?
For multipass: a "diffuse", "reflection" and "spec" pass would be nice
in the future. Not so important for now!
thanks
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,
what I'm missing a bit,are some tutorials
or explanations on how some features/materials work.
I still have problems to correctly do f.e. SSS-materials, fog
and other stuff.
I know you (aoktar) are busy with developement,
but maybe someone else (who's already familiar with
all the features) got the time to do some.
thanks
Mike
what I'm missing a bit,are some tutorials
or explanations on how some features/materials work.
I still have problems to correctly do f.e. SSS-materials, fog
and other stuff.
I know you (aoktar) are busy with developement,
but maybe someone else (who's already familiar with
all the features) got the time to do some.
thanks
Mike
I'm going more educational stuff. But not yet have time. Please ask also standalone sections. Everything is similar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- mauricesteenbergen
- Posts: 31
- Joined: Tue Dec 04, 2012 9:37 am
Tried updating, crashes my C4D x64 on startup. Deleted new.c4d, oct.dat and plugin files, didn't work either.
Back to 0.3.4, the most stable version there is for me.
Back to 0.3.4, the most stable version there is for me.
Render: Geforce GTX480 (EVGA) (1.5GB) | OC @ 1.0V / 750Mhz
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
- shawnfrueh
- Posts: 157
- Joined: Thu Jan 31, 2013 10:29 pm
Hey Aoktar so far everything has been really stable however I did manage to crash it! making a texture environment if I move it within the viewport and then undo, CRASH!
- Attachments
-
- _recovery_scene_1_octaneMod_0001.zip
- (153.97 KiB) Downloaded 306 times
Check some samples scenes, is a good starting point: http://www.aoktar.com/software/c4dOctan ... scenes.rarmiohn wrote:Hi,
what I'm missing a bit,are some tutorials
or explanations on how some features/materials work.
I still have problems to correctly do f.e. SSS-materials, fog
and other stuff.
I know you (aoktar) are busy with developement,
but maybe someone else (who's already familiar with
all the features) got the time to do some.
thanks
Mike
i7 2600, 16 GB RAM, 2x Evga 670 SC 4gb, dual boot win7/osxML, 2 SSDs, 3 HDs.
- shawnfrueh
- Posts: 157
- Joined: Thu Jan 31, 2013 10:29 pm
Here is a crash while saving Ocs.
- Attachments
-
- _BugReport (2).zip
- (149.38 KiB) Downloaded 278 times
Save ocs will work next version, I''ll fix these bugs
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw