
2.3 light test
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Nice work as always Face.
Am I correct in assuming that the Octane Exporter for softimage handles ICE?
May e a dumb ass question... but maya exporter does not handle dynamics and there are not easy way to convert particle instances to OBJs. Does ICE do that automatically?
Thanks
Peter
Am I correct in assuming that the Octane Exporter for softimage handles ICE?
May e a dumb ass question... but maya exporter does not handle dynamics and there are not easy way to convert particle instances to OBJs. Does ICE do that automatically?
Thanks
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Nope, it´s all self coded.
I read the current instance shape mesh and deform each vertex/normal with the particle attributes.
Also i read the color, scale, size, position and the kinematics from the cloud.
The color is a texture with all colors in it, so that i must generate for each mesh a position on the UV position.
eg. the color is 232,54,142 and lie on uv 0.4321 0.684.
face
I read the current instance shape mesh and deform each vertex/normal with the particle attributes.
Also i read the color, scale, size, position and the kinematics from the cloud.
The color is a texture with all colors in it, so that i must generate for each mesh a position on the UV position.
eg. the color is 232,54,142 and lie on uv 0.4321 0.684.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Is it for sale? Sounds like a great tool.
Peter
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Öhm, its integrated into the exporter...p3taoctane wrote:Is it for sale? Sounds like a great tool.
Peter
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Excellent... I'll take it for a spin.
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
needed a little break from 3d , so I tested 6 lights
photoshop only for text and my lovely border
model was free

photoshop only for text and my lovely border

model was free
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
I was bored looking at all those interiors here...
...rendering bigger res.........
...rendering bigger res.........

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
they still need work and more samples. Ill update it later
Last edited by mlody47 on Sun Sep 26, 2010 10:25 pm, edited 4 times in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47