Yes thanks! I'll test itatome451 wrote:Hi Aoktar,
For your information.
About the Octane Volume object and VDB import file. The import doesn't work if there is Extended ASCII characters in the path (under Windows 10 64bits).
By sample : "E:\Téléchargement\explosion.vdb" doesn't work but "E:\explosion.vdb" or "E:\Fichiers VDB\explosion.vdb" (with space) works fine.
I hope it'll be usefull.
Version 3.00 - Alpha10.1 (30.04.2016)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Ahmet!
Thank you for you great job, a always...
What about render region? It seems it doesn't works... If I do select a region, in LV the rendering it is done on ALL window...
L.
Thank you for you great job, a always...
What about render region? It seems it doesn't works... If I do select a region, in LV the rendering it is done on ALL window...

L.
Mac Pro 5.1 -16 GB- 2 x Titan Black 6GB - Titan Z - MacOS Yosemite 10.10.4
It's not working on A6 SDK. I'll release A9 on monday.lucioing wrote:Hi Ahmet!
Thank you for you great job, a always...
What about render region? It seems it doesn't works... If I do select a region, in LV the rendering it is done on ALL window...
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L.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
So, maximum is 4 overlaping vdb. The only way is make the whole scene (clouds for example) in another software and then export it as one big vdb. Is it right? Thanks.aoktar wrote:Have you read standalone's release notes? Mentioned that there is a limit for aount of vdbs which can overlap.Mibu wrote:Hi, If volume with vdb are blended, some artefact appears. Is any chance how resolve it? Thanks.
Welcome to performance limitations of GPU development. I mean GPU not cpu. I hope makes some sense.
- eyeonestudio
- Posts: 328
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
3.0 A6.3
1. Hard to drag the C4D native slider value.
2. When Press "Texture Reload" Button, C4D Freeze.

1. Hard to drag the C4D native slider value.
2. When Press "Texture Reload" Button, C4D Freeze.

CINEMA 4D R2025
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
[quote="eyeonestudio"
2. When Press "Texture Reload" Button, C4D Freeze.
[/quote]
Yes I have notified on recent days and fixed. it's propably reason of some other problem.
what's nr.1?
2. When Press "Texture Reload" Button, C4D Freeze.

Yes I have notified on recent days and fixed. it's propably reason of some other problem.
what's nr.1?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
yes if more than four overlapped. I think it's about performance reasons.Mibu wrote: So, maximum is 4 overlaping vdb. The only way is make the whole scene (clouds for example) in another software and then export it as one big vdb. Is it right? Thanks.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
This is true, it was a trade-off between unlimited number of instances, or unlimited number of overlaps. You can overlap volumes as much as you like, but try to make sure that no more than 4 overlap in any one place. Also, sometimes there are artefacts when overlapping just two volumes - to solve this, please reduce your volume step length in Volume Medium node.aoktar wrote:yes if more than four overlapped. I think it's about performance reasons.Mibu wrote: So, maximum is 4 overlaping vdb. The only way is make the whole scene (clouds for example) in another software and then export it as one big vdb. Is it right? Thanks.